pub struct FragmentShadingRate {
pub vertical2_pixels: bool,
pub vertical4_pixels: bool,
pub horizontal2_pixels: bool,
pub horizontal4_pixels: bool,
}
Fields
vertical2_pixels: bool
vertical4_pixels: bool
horizontal2_pixels: bool
horizontal4_pixels: bool
Trait Implementations
sourceimpl Clone for FragmentShadingRate
impl Clone for FragmentShadingRate
sourcefn clone(&self) -> FragmentShadingRate
fn clone(&self) -> FragmentShadingRate
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for FragmentShadingRate
impl Debug for FragmentShadingRate
sourceimpl PartialEq<FragmentShadingRate> for FragmentShadingRate
impl PartialEq<FragmentShadingRate> for FragmentShadingRate
sourcefn eq(&self, other: &FragmentShadingRate) -> bool
fn eq(&self, other: &FragmentShadingRate) -> bool
impl Eq for FragmentShadingRate
impl StructuralEq for FragmentShadingRate
impl StructuralPartialEq for FragmentShadingRate
Auto Trait Implementations
impl RefUnwindSafe for FragmentShadingRate
impl Send for FragmentShadingRate
impl Sync for FragmentShadingRate
impl Unpin for FragmentShadingRate
impl UnwindSafe for FragmentShadingRate
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more