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pub enum StateMode<F> {
    Fixed(F),
    Dynamic,
}
Expand description

Specifies how a dynamic state is handled by a graphics pipeline.

Variants

Fixed(F)

The pipeline has a fixed value for this state. Previously set dynamic state will be lost when binding it, and will have to be re-set after binding a pipeline that uses it.

Dynamic

The pipeline expects a dynamic value to be set by a command buffer. Previously set dynamic state is not disturbed when binding it.

Trait Implementations

Returns a copy of the value. Read more

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Formats the value using the given formatter. Read more

Performs the conversion.

Performs the conversion.

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

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Mutably borrows from an owned value. Read more

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.