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pub struct PipelineStages {
Show 18 fields pub top_of_pipe: bool, pub draw_indirect: bool, pub vertex_input: bool, pub vertex_shader: bool, pub tessellation_control_shader: bool, pub tessellation_evaluation_shader: bool, pub geometry_shader: bool, pub fragment_shader: bool, pub early_fragment_tests: bool, pub late_fragment_tests: bool, pub color_attachment_output: bool, pub compute_shader: bool, pub transfer: bool, pub bottom_of_pipe: bool, pub host: bool, pub all_graphics: bool, pub all_commands: bool, pub ray_tracing_shader: bool,
}

Fields

top_of_pipe: booldraw_indirect: boolvertex_input: boolvertex_shader: booltessellation_control_shader: booltessellation_evaluation_shader: boolgeometry_shader: boolfragment_shader: boolearly_fragment_tests: boollate_fragment_tests: boolcolor_attachment_output: boolcompute_shader: booltransfer: boolbottom_of_pipe: boolhost: boolall_graphics: boolall_commands: boolray_tracing_shader: bool

Implementations

Returns the access types that are supported with the given pipeline stages.

Corresponds to the table “Supported access types” in the Vulkan specification.

Builds an PipelineStages struct with none of the stages set.

Trait Implementations

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Performs the conversion.

Performs the conversion.

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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The type returned in the event of a conversion error.

Performs the conversion.

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Performs the conversion.