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pub enum ShaderInterfaceMismatchError {
    ElementsCountMismatch {
        self_elements: u32,
        other_elements: u32,
    },
    MissingElement {
        location: u32,
    },
    TypeMismatch {
        location: u32,
        self_ty: ShaderInterfaceEntryType,
        other_ty: ShaderInterfaceEntryType,
    },
}
Expand description

Error that can happen when the interface mismatches between two shader stages.

Variants

ElementsCountMismatch

Fields

self_elements: u32

Number of elements in the first interface.

other_elements: u32

Number of elements in the second interface.

The number of elements is not the same between the two shader interfaces.

MissingElement

Fields

location: u32

Location of the missing element.

An element is missing from one of the interfaces.

TypeMismatch

Fields

location: u32

Location of the element that mismatches.

self_ty: ShaderInterfaceEntryType

Type in the first interface.

other_ty: ShaderInterfaceEntryType

Type in the second interface.

The type of an element does not match.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Formats the value using the given formatter. Read more

The lower-level source of this error, if any. Read more

🔬 This is a nightly-only experimental API. (backtrace)

Returns a stack backtrace, if available, of where this error occurred. Read more

👎 Deprecated since 1.42.0:

use the Display impl or to_string()

👎 Deprecated since 1.33.0:

replaced by Error::source, which can support downcasting

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Builds a pointer to this type from a raw pointer.

Returns true if the size is suitable to store a type like this.

Returns the size of an individual element.

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.