logo
pub enum WriteDescriptorSetElements {
    None(u32),
    Buffer(SmallVec<[Arc<dyn BufferAccess>; 1]>),
    BufferView(SmallVec<[Arc<dyn BufferViewAbstract>; 1]>),
    ImageView(SmallVec<[Arc<dyn ImageViewAbstract>; 1]>),
    ImageViewSampler(SmallVec<[(Arc<dyn ImageViewAbstract>, Arc<Sampler>); 1]>),
    Sampler(SmallVec<[Arc<Sampler>; 1]>),
}
Expand description

The elements held by a WriteDescriptorSet.

Variants

None(u32)

Buffer(SmallVec<[Arc<dyn BufferAccess>; 1]>)

BufferView(SmallVec<[Arc<dyn BufferViewAbstract>; 1]>)

ImageView(SmallVec<[Arc<dyn ImageViewAbstract>; 1]>)

ImageViewSampler(SmallVec<[(Arc<dyn ImageViewAbstract>, Arc<Sampler>); 1]>)

Sampler(SmallVec<[Arc<Sampler>; 1]>)

Implementations

Returns the number of elements.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Builds a pointer to this type from a raw pointer.

Returns true if the size is suitable to store a type like this.

Returns the size of an individual element.

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.