Struct vulkano::pipeline::vertex::VertexInput[][src]

pub struct VertexInput { /* fields omitted */ }
Expand description

A description of the vertex input of a graphics pipeline.

Implementations

Constructs a new VertexInput from the given bindings and attributes.

Panics

Panics if any element of attributes refers to a binding number that is not provided in bindings.

Constructs a new empty VertexInput.

Returns an iterator of the binding numbers and their descriptions.

Returns an iterator of the attribute numbers and their descriptions.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Builds a pointer to this type from a raw pointer.

Returns true if the size is suitable to store a type like this.

Returns the size of an individual element.

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.