Struct vulkano::descriptor::descriptor::ShaderStages [−][src]
pub struct ShaderStages { pub vertex: bool, pub tessellation_control: bool, pub tessellation_evaluation: bool, pub geometry: bool, pub fragment: bool, pub compute: bool, }
Describes which shader stages have access to a descriptor.
Fields
vertex: bool
True
means that the descriptor will be used by the vertex shader.
tessellation_control: bool
True
means that the descriptor will be used by the tessellation control shader.
tessellation_evaluation: bool
True
means that the descriptor will be used by the tessellation evaluation shader.
geometry: bool
True
means that the descriptor will be used by the geometry shader.
fragment: bool
True
means that the descriptor will be used by the fragment shader.
compute: bool
True
means that the descriptor will be used by the compute shader.
Implementations
impl ShaderStages
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impl ShaderStages
[src]pub fn all() -> ShaderStages
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pub fn all() -> ShaderStages
[src]Creates a ShaderStages
struct will all stages set to true
.
pub fn none() -> ShaderStages
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pub fn none() -> ShaderStages
[src]Creates a ShaderStages
struct will all stages set to false
.
pub fn all_graphics() -> ShaderStages
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pub fn all_graphics() -> ShaderStages
[src]Creates a ShaderStages
struct with all graphics stages set to true
.
pub fn compute() -> ShaderStages
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pub fn compute() -> ShaderStages
[src]Creates a ShaderStages
struct with the compute stage set to true
.
pub fn is_superset_of(
&self,
other: &ShaderStages
) -> Result<(), ShaderStagesSupersetError>
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pub fn is_superset_of(
&self,
other: &ShaderStages
) -> Result<(), ShaderStagesSupersetError>
[src]Checks whether we have more stages enabled than other
.
pub fn intersects(&self, other: &ShaderStages) -> bool
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pub fn intersects(&self, other: &ShaderStages) -> bool
[src]Checks whether any of the stages in self
are also present in other
.
Trait Implementations
impl BitOr<ShaderStages> for ShaderStages
[src]
impl BitOr<ShaderStages> for ShaderStages
[src]type Output = ShaderStages
type Output = ShaderStages
The resulting type after applying the |
operator.
fn bitor(self, other: ShaderStages) -> ShaderStages
[src]
fn bitor(self, other: ShaderStages) -> ShaderStages
[src]Performs the |
operation. Read more
impl Clone for ShaderStages
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impl Clone for ShaderStages
[src]fn clone(&self) -> ShaderStages
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fn clone(&self) -> ShaderStages
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for ShaderStages
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impl Debug for ShaderStages
[src]impl From<ShaderStages> for PipelineStages
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impl From<ShaderStages> for PipelineStages
[src]fn from(stages: ShaderStages) -> PipelineStages
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fn from(stages: ShaderStages) -> PipelineStages
[src]Performs the conversion.
impl PartialEq<ShaderStages> for ShaderStages
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impl PartialEq<ShaderStages> for ShaderStages
[src]fn eq(&self, other: &ShaderStages) -> bool
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fn eq(&self, other: &ShaderStages) -> bool
[src]This method tests for self
and other
values to be equal, and is used
by ==
. Read more
fn ne(&self, other: &ShaderStages) -> bool
[src]
fn ne(&self, other: &ShaderStages) -> bool
[src]This method tests for !=
.
impl Copy for ShaderStages
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impl Eq for ShaderStages
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impl StructuralEq for ShaderStages
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impl StructuralPartialEq for ShaderStages
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Auto Trait Implementations
impl RefUnwindSafe for ShaderStages
impl Send for ShaderStages
impl Sync for ShaderStages
impl Unpin for ShaderStages
impl UnwindSafe for ShaderStages
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Content for T
[src]
impl<T> Content for T
[src]pub fn ref_from_ptr(*mut c_void, usize) -> Option<*mut T>
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pub fn ref_from_ptr(*mut c_void, usize) -> Option<*mut T>
[src]Builds a pointer to this type from a raw pointer.
pub fn is_size_suitable(usize) -> bool
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pub fn is_size_suitable(usize) -> bool
[src]Returns true if the size is suitable to store a type like this.
pub fn indiv_size() -> usize
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pub fn indiv_size() -> usize
[src]Returns the size of an individual element.
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
[src]
pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more