Struct vulkano::command_buffer::PrimaryAutoCommandBuffer [−][src]
pub struct PrimaryAutoCommandBuffer<P = StandardCommandPoolAlloc> { /* fields omitted */ }
Trait Implementations
impl<P> DeviceOwned for PrimaryAutoCommandBuffer<P>
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impl<P> DeviceOwned for PrimaryAutoCommandBuffer<P>
[src]impl<P> PrimaryCommandBuffer for PrimaryAutoCommandBuffer<P>
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impl<P> PrimaryCommandBuffer for PrimaryAutoCommandBuffer<P>
[src]fn inner(&self) -> &UnsafeCommandBuffer
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fn inner(&self) -> &UnsafeCommandBuffer
[src]Returns the underlying UnsafeCommandBuffer
of this command buffer.
fn lock_submit(
&self,
future: &dyn GpuFuture,
queue: &Queue
) -> Result<(), CommandBufferExecError>
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fn lock_submit(
&self,
future: &dyn GpuFuture,
queue: &Queue
) -> Result<(), CommandBufferExecError>
[src]Checks whether this command buffer is allowed to be submitted after the future
and on
the given queue, and if so locks it. Read more
unsafe fn unlock(&self)
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unsafe fn unlock(&self)
[src]Unlocks the command buffer. Should be called once for each call to lock_submit
. Read more
fn check_buffer_access(
&self,
buffer: &dyn BufferAccess,
exclusive: bool,
queue: &Queue
) -> Result<Option<(PipelineStages, AccessFlags)>, AccessCheckError>
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&self,
buffer: &dyn BufferAccess,
exclusive: bool,
queue: &Queue
) -> Result<Option<(PipelineStages, AccessFlags)>, AccessCheckError>
fn check_image_access(
&self,
image: &dyn ImageAccess,
layout: ImageLayout,
exclusive: bool,
queue: &Queue
) -> Result<Option<(PipelineStages, AccessFlags)>, AccessCheckError>
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&self,
image: &dyn ImageAccess,
layout: ImageLayout,
exclusive: bool,
queue: &Queue
) -> Result<Option<(PipelineStages, AccessFlags)>, AccessCheckError>
fn execute(
self,
queue: Arc<Queue>
) -> Result<CommandBufferExecFuture<NowFuture, Self>, CommandBufferExecError> where
Self: Sized + 'static,
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fn execute(
self,
queue: Arc<Queue>
) -> Result<CommandBufferExecFuture<NowFuture, Self>, CommandBufferExecError> where
Self: Sized + 'static,
[src]Executes this command buffer on a queue. Read more
fn execute_after<F>(
self,
future: F,
queue: Arc<Queue>
) -> Result<CommandBufferExecFuture<F, Self>, CommandBufferExecError> where
Self: Sized + 'static,
F: GpuFuture,
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fn execute_after<F>(
self,
future: F,
queue: Arc<Queue>
) -> Result<CommandBufferExecFuture<F, Self>, CommandBufferExecError> where
Self: Sized + 'static,
F: GpuFuture,
[src]Executes the command buffer after an existing future. Read more
Auto Trait Implementations
impl<P = StandardCommandPoolAlloc> !RefUnwindSafe for PrimaryAutoCommandBuffer<P>
impl<P> Send for PrimaryAutoCommandBuffer<P> where
P: Send,
P: Send,
impl<P> Sync for PrimaryAutoCommandBuffer<P> where
P: Sync,
P: Sync,
impl<P> Unpin for PrimaryAutoCommandBuffer<P> where
P: Unpin,
P: Unpin,
impl<P = StandardCommandPoolAlloc> !UnwindSafe for PrimaryAutoCommandBuffer<P>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Content for T
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impl<T> Content for T
[src]pub fn ref_from_ptr(*mut c_void, usize) -> Option<*mut T>
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pub fn ref_from_ptr(*mut c_void, usize) -> Option<*mut T>
[src]Builds a pointer to this type from a raw pointer.
pub fn is_size_suitable(usize) -> bool
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pub fn is_size_suitable(usize) -> bool
[src]Returns true if the size is suitable to store a type like this.
pub fn indiv_size() -> usize
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pub fn indiv_size() -> usize
[src]Returns the size of an individual element.