[][src]Struct vulkanalia::vk::GraphicsPipelineCreateInfo

#[repr(C)]pub struct GraphicsPipelineCreateInfo {
    pub s_type: StructureType,
    pub next: *const c_void,
    pub flags: PipelineCreateFlags,
    pub stage_count: u32,
    pub stages: *const PipelineShaderStageCreateInfo,
    pub vertex_input_state: *const PipelineVertexInputStateCreateInfo,
    pub input_assembly_state: *const PipelineInputAssemblyStateCreateInfo,
    pub tessellation_state: *const PipelineTessellationStateCreateInfo,
    pub viewport_state: *const PipelineViewportStateCreateInfo,
    pub rasterization_state: *const PipelineRasterizationStateCreateInfo,
    pub multisample_state: *const PipelineMultisampleStateCreateInfo,
    pub depth_stencil_state: *const PipelineDepthStencilStateCreateInfo,
    pub color_blend_state: *const PipelineColorBlendStateCreateInfo,
    pub dynamic_state: *const PipelineDynamicStateCreateInfo,
    pub layout: PipelineLayout,
    pub render_pass: RenderPass,
    pub subpass: u32,
    pub base_pipeline_handle: Pipeline,
    pub base_pipeline_index: i32,
}

Fields

s_type: StructureTypenext: *const c_voidflags: PipelineCreateFlagsstage_count: u32stages: *const PipelineShaderStageCreateInfovertex_input_state: *const PipelineVertexInputStateCreateInfoinput_assembly_state: *const PipelineInputAssemblyStateCreateInfotessellation_state: *const PipelineTessellationStateCreateInfoviewport_state: *const PipelineViewportStateCreateInforasterization_state: *const PipelineRasterizationStateCreateInfomultisample_state: *const PipelineMultisampleStateCreateInfodepth_stencil_state: *const PipelineDepthStencilStateCreateInfocolor_blend_state: *const PipelineColorBlendStateCreateInfodynamic_state: *const PipelineDynamicStateCreateInfolayout: PipelineLayoutrender_pass: RenderPasssubpass: u32base_pipeline_handle: Pipelinebase_pipeline_index: i32

Trait Implementations

impl Cast for GraphicsPipelineCreateInfo[src]

type Target = GraphicsPipelineCreateInfo

The other type this type type can be used interchangeably with in FFI.

impl Clone for GraphicsPipelineCreateInfo[src]

impl Copy for GraphicsPipelineCreateInfo[src]

impl Debug for GraphicsPipelineCreateInfo[src]

impl Default for GraphicsPipelineCreateInfo[src]

impl Eq for GraphicsPipelineCreateInfo[src]

impl<'b> HasBuilder<'b> for GraphicsPipelineCreateInfo[src]

type Builder = GraphicsPipelineCreateInfoBuilder<'b>

The associated builder for this type.

impl Hash for GraphicsPipelineCreateInfo[src]

impl PartialEq<GraphicsPipelineCreateInfo> for GraphicsPipelineCreateInfo[src]

impl StructuralEq for GraphicsPipelineCreateInfo[src]

impl StructuralPartialEq for GraphicsPipelineCreateInfo[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.