#[repr(C)]pub struct PhysicalDeviceShaderSubgroupRotateFeaturesKHR {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_subgroup_rotate: Bool32,
pub shader_subgroup_rotate_clustered: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_subgroup_rotate: Bool32
§shader_subgroup_rotate_clustered: Bool32
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl Clone for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
source§fn clone(&self) -> PhysicalDeviceShaderSubgroupRotateFeaturesKHR
fn clone(&self) -> PhysicalDeviceShaderSubgroupRotateFeaturesKHR
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl PartialEq for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl PartialEq for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
source§fn eq(&self, other: &PhysicalDeviceShaderSubgroupRotateFeaturesKHR) -> bool
fn eq(&self, other: &PhysicalDeviceShaderSubgroupRotateFeaturesKHR) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl Eq for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl StructuralPartialEq for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl RefUnwindSafe for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl !Send for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl !Sync for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl Unpin for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl UnwindSafe for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more