#[repr(C)]pub struct PhysicalDeviceShaderIntegerDotProductFeatures {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_integer_dot_product: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_integer_dot_product: Bool32
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderIntegerDotProductFeatures
impl Clone for PhysicalDeviceShaderIntegerDotProductFeatures
source§fn clone(&self) -> PhysicalDeviceShaderIntegerDotProductFeatures
fn clone(&self) -> PhysicalDeviceShaderIntegerDotProductFeatures
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl PartialEq for PhysicalDeviceShaderIntegerDotProductFeatures
impl PartialEq for PhysicalDeviceShaderIntegerDotProductFeatures
source§fn eq(&self, other: &PhysicalDeviceShaderIntegerDotProductFeatures) -> bool
fn eq(&self, other: &PhysicalDeviceShaderIntegerDotProductFeatures) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderIntegerDotProductFeatures
impl Eq for PhysicalDeviceShaderIntegerDotProductFeatures
impl StructuralPartialEq for PhysicalDeviceShaderIntegerDotProductFeatures
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderIntegerDotProductFeatures
impl RefUnwindSafe for PhysicalDeviceShaderIntegerDotProductFeatures
impl !Send for PhysicalDeviceShaderIntegerDotProductFeatures
impl !Sync for PhysicalDeviceShaderIntegerDotProductFeatures
impl Unpin for PhysicalDeviceShaderIntegerDotProductFeatures
impl UnwindSafe for PhysicalDeviceShaderIntegerDotProductFeatures
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more