#[repr(C)]pub struct PhysicalDeviceShaderCorePropertiesARM {
pub s_type: StructureType,
pub next: *mut c_void,
pub pixel_rate: u32,
pub texel_rate: u32,
pub fma_rate: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§pixel_rate: u32
§texel_rate: u32
§fma_rate: u32
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderCorePropertiesARM
impl Clone for PhysicalDeviceShaderCorePropertiesARM
source§fn clone(&self) -> PhysicalDeviceShaderCorePropertiesARM
fn clone(&self) -> PhysicalDeviceShaderCorePropertiesARM
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl PartialEq for PhysicalDeviceShaderCorePropertiesARM
impl PartialEq for PhysicalDeviceShaderCorePropertiesARM
source§fn eq(&self, other: &PhysicalDeviceShaderCorePropertiesARM) -> bool
fn eq(&self, other: &PhysicalDeviceShaderCorePropertiesARM) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderCorePropertiesARM
impl Eq for PhysicalDeviceShaderCorePropertiesARM
impl StructuralPartialEq for PhysicalDeviceShaderCorePropertiesARM
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderCorePropertiesARM
impl RefUnwindSafe for PhysicalDeviceShaderCorePropertiesARM
impl !Send for PhysicalDeviceShaderCorePropertiesARM
impl !Sync for PhysicalDeviceShaderCorePropertiesARM
impl Unpin for PhysicalDeviceShaderCorePropertiesARM
impl UnwindSafe for PhysicalDeviceShaderCorePropertiesARM
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more