#[repr(C)]pub struct PhysicalDeviceShaderCoreBuiltinsFeaturesARM {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_core_builtins: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_core_builtins: Bool32
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl Clone for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
source§fn clone(&self) -> PhysicalDeviceShaderCoreBuiltinsFeaturesARM
fn clone(&self) -> PhysicalDeviceShaderCoreBuiltinsFeaturesARM
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl PartialEq for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl PartialEq for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
source§fn eq(&self, other: &PhysicalDeviceShaderCoreBuiltinsFeaturesARM) -> bool
fn eq(&self, other: &PhysicalDeviceShaderCoreBuiltinsFeaturesARM) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl Eq for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl StructuralPartialEq for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl RefUnwindSafe for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl !Send for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl !Sync for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl Unpin for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl UnwindSafe for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more