Struct vulkan_rs::VkShaderModule
[−]
[src]
#[repr(C)]pub struct VkShaderModule(_);
Opaque handle to a shader module object
Trait Implementations
impl Clone for VkShaderModule
[src]
fn clone(&self) -> VkShaderModule
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Copy for VkShaderModule
[src]
impl Debug for VkShaderModule
[src]
impl PartialEq for VkShaderModule
[src]
fn eq(&self, __arg_0: &VkShaderModule) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &VkShaderModule) -> bool
This method tests for !=
.
impl Eq for VkShaderModule
[src]
impl VkNullHandle for VkShaderModule
[src]
fn null() -> VkShaderModule
Returns a reserved non-valid object handle.
impl Default for VkShaderModule
[src]
fn default() -> VkShaderModule
Returns the "default value" for a type. Read more