Struct vulkan_rs::VkPhysicalDeviceLimits [] [src]

#[repr(C)]
pub struct VkPhysicalDeviceLimits { pub maxImageDimension1D: u32, pub maxImageDimension2D: u32, pub maxImageDimension3D: u32, pub maxImageDimensionCube: u32, pub maxImageArrayLayers: u32, pub maxTexelBufferElements: u32, pub maxUniformBufferRange: u32, pub maxStorageBufferRange: u32, pub maxPushConstantsSize: u32, pub maxMemoryAllocationCount: u32, pub maxSamplerAllocationCount: u32, pub bufferImageGranularity: VkDeviceSize, pub sparseAddressSpaceSize: VkDeviceSize, pub maxBoundDescriptorSets: u32, pub maxPerStageDescriptorSamplers: u32, pub maxPerStageDescriptorUniformBuffers: u32, pub maxPerStageDescriptorStorageBuffers: u32, pub maxPerStageDescriptorSampledImages: u32, pub maxPerStageDescriptorStorageImages: u32, pub maxPerStageDescriptorInputAttachments: u32, pub maxPerStageResources: u32, pub maxDescriptorSetSamplers: u32, pub maxDescriptorSetUniformBuffers: u32, pub maxDescriptorSetUniformBuffersDynamic: u32, pub maxDescriptorSetStorageBuffers: u32, pub maxDescriptorSetStorageBuffersDynamic: u32, pub maxDescriptorSetSampledImages: u32, pub maxDescriptorSetStorageImages: u32, pub maxDescriptorSetInputAttachments: u32, pub maxVertexInputAttributes: u32, pub maxVertexInputBindings: u32, pub maxVertexInputAttributeOffset: u32, pub maxVertexInputBindingStride: u32, pub maxVertexOutputComponents: u32, pub maxTessellationGenerationLevel: u32, pub maxTessellationPatchSize: u32, pub maxTessellationControlPerVertexInputComponents: u32, pub maxTessellationControlPerVertexOutputComponents: u32, pub maxTessellationControlPerPatchOutputComponents: u32, pub maxTessellationControlTotalOutputComponents: u32, pub maxTessellationEvaluationInputComponents: u32, pub maxTessellationEvaluationOutputComponents: u32, pub maxGeometryShaderInvocations: u32, pub maxGeometryInputComponents: u32, pub maxGeometryOutputComponents: u32, pub maxGeometryOutputVertices: u32, pub maxGeometryTotalOutputComponents: u32, pub maxFragmentInputComponents: u32, pub maxFragmentOutputAttachments: u32, pub maxFragmentDualSrcAttachments: u32, pub maxFragmentCombinedOutputResources: u32, pub maxComputeSharedMemorySize: u32, pub maxComputeWorkGroupCount: [u32; 3], pub maxComputeWorkGroupInvocations: u32, pub maxComputeWorkGroupSize: [u32; 3], pub subPixelPrecisionBits: u32, pub subTexelPrecisionBits: u32, pub mipmapPrecisionBits: u32, pub maxDrawIndexedIndexValue: u32, pub maxDrawIndirectCount: u32, pub maxSamplerLodBias: f32, pub maxSamplerAnisotropy: f32, pub maxViewports: u32, pub maxViewportDimensions: [u32; 2], pub viewportBoundsRange: [f32; 2], pub viewportSubPixelBits: u32, pub minMemoryMapAlignment: usize, pub minTexelBufferOffsetAlignment: VkDeviceSize, pub minUniformBufferOffsetAlignment: VkDeviceSize, pub minStorageBufferOffsetAlignment: VkDeviceSize, pub minTexelOffset: i32, pub maxTexelOffset: u32, pub minTexelGatherOffset: i32, pub maxTexelGatherOffset: u32, pub minInterpolationOffset: f32, pub maxInterpolationOffset: f32, pub subPixelInterpolationOffsetBits: u32, pub maxFramebufferWidth: u32, pub maxFramebufferHeight: u32, pub maxFramebufferLayers: u32, pub framebufferColorSampleCounts: VkSampleCountFlags, pub framebufferDepthSampleCounts: VkSampleCountFlags, pub framebufferStencilSampleCounts: VkSampleCountFlags, pub framebufferNoAttachmentsSampleCounts: VkSampleCountFlags, pub maxColorAttachments: u32, pub sampledImageColorSampleCounts: VkSampleCountFlags, pub sampledImageIntegerSampleCounts: VkSampleCountFlags, pub sampledImageDepthSampleCounts: VkSampleCountFlags, pub sampledImageStencilSampleCounts: VkSampleCountFlags, pub storageImageSampleCounts: VkSampleCountFlags, pub maxSampleMaskWords: u32, pub timestampComputeAndGraphics: VkBool32, pub timestampPeriod: f32, pub maxClipDistances: u32, pub maxCullDistances: u32, pub maxCombinedClipAndCullDistances: u32, pub discreteQueuePriorities: u32, pub pointSizeRange: [f32; 2], pub lineWidthRange: [f32; 2], pub pointSizeGranularity: f32, pub lineWidthGranularity: f32, pub strictLines: VkBool32, pub standardSampleLocations: VkBool32, pub optimalBufferCopyOffsetAlignment: VkDeviceSize, pub optimalBufferCopyRowPitchAlignment: VkDeviceSize, pub nonCoherentAtomSize: VkDeviceSize, }

Structure reporting implementation-dependent physical device limits

Fields

a bitmask1^ of VkSampleCountFlagBits bits indicating the supported stencil sample counts for all framebuffer depth/stencil attachments, when the format includes a stencil component

a bitmask1^ of VkSampleCountFlagBits bits indicating the supported sample counts for a framebuffer with no attachments

Trait Implementations

impl Default for VkPhysicalDeviceLimits
[src]

Returns the "default value" for a type. Read more