#[repr(C)]pub struct PhysicalDeviceDeviceGeneratedCommandsPropertiesNV {
pub sType: StructureType,
pub pNext: *mut c_void,
pub maxGraphicsShaderGroupCount: u32,
pub maxIndirectSequenceCount: u32,
pub maxIndirectCommandsTokenCount: u32,
pub maxIndirectCommandsStreamCount: u32,
pub maxIndirectCommandsTokenOffset: u32,
pub maxIndirectCommandsStreamStride: u32,
pub minSequencesCountBufferOffsetAlignment: u32,
pub minSequencesIndexBufferOffsetAlignment: u32,
pub minIndirectCommandsBufferOffsetAlignment: u32,
}
Fields§
§sType: StructureType
§pNext: *mut c_void
§maxGraphicsShaderGroupCount: u32
§maxIndirectSequenceCount: u32
§maxIndirectCommandsTokenCount: u32
§maxIndirectCommandsStreamCount: u32
§maxIndirectCommandsTokenOffset: u32
§maxIndirectCommandsStreamStride: u32
§minSequencesCountBufferOffsetAlignment: u32
§minSequencesIndexBufferOffsetAlignment: u32
§minIndirectCommandsBufferOffsetAlignment: u32
Trait Implementations§
source§impl Clone for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV
impl Clone for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV
source§fn clone(&self) -> PhysicalDeviceDeviceGeneratedCommandsPropertiesNV
fn clone(&self) -> PhysicalDeviceDeviceGeneratedCommandsPropertiesNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more