#[repr(C)]pub struct PhysicalDeviceRayTracingPipelinePropertiesKHR {
pub sType: StructureType,
pub pNext: *mut c_void,
pub shaderGroupHandleSize: u32,
pub maxRayRecursionDepth: u32,
pub maxShaderGroupStride: u32,
pub shaderGroupBaseAlignment: u32,
pub shaderGroupHandleCaptureReplaySize: u32,
pub maxRayDispatchInvocationCount: u32,
pub shaderGroupHandleAlignment: u32,
pub maxRayHitAttributeSize: u32,
}
Fields§
§sType: StructureType
§pNext: *mut c_void
§shaderGroupHandleSize: u32
§maxRayRecursionDepth: u32
§maxShaderGroupStride: u32
§shaderGroupBaseAlignment: u32
§shaderGroupHandleCaptureReplaySize: u32
§maxRayDispatchInvocationCount: u32
§shaderGroupHandleAlignment: u32
§maxRayHitAttributeSize: u32
Trait Implementations§
source§impl Clone for PhysicalDeviceRayTracingPipelinePropertiesKHR
impl Clone for PhysicalDeviceRayTracingPipelinePropertiesKHR
source§fn clone(&self) -> PhysicalDeviceRayTracingPipelinePropertiesKHR
fn clone(&self) -> PhysicalDeviceRayTracingPipelinePropertiesKHR
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more