#[repr(C)]pub struct PhysicalDeviceExtendedDynamicState3FeaturesEXT {Show 33 fields
pub sType: StructureType,
pub pNext: *mut c_void,
pub extendedDynamicState3TessellationDomainOrigin: Bool32,
pub extendedDynamicState3DepthClampEnable: Bool32,
pub extendedDynamicState3PolygonMode: Bool32,
pub extendedDynamicState3RasterizationSamples: Bool32,
pub extendedDynamicState3SampleMask: Bool32,
pub extendedDynamicState3AlphaToCoverageEnable: Bool32,
pub extendedDynamicState3AlphaToOneEnable: Bool32,
pub extendedDynamicState3LogicOpEnable: Bool32,
pub extendedDynamicState3ColorBlendEnable: Bool32,
pub extendedDynamicState3ColorBlendEquation: Bool32,
pub extendedDynamicState3ColorWriteMask: Bool32,
pub extendedDynamicState3RasterizationStream: Bool32,
pub extendedDynamicState3ConservativeRasterizationMode: Bool32,
pub extendedDynamicState3ExtraPrimitiveOverestimationSize: Bool32,
pub extendedDynamicState3DepthClipEnable: Bool32,
pub extendedDynamicState3SampleLocationsEnable: Bool32,
pub extendedDynamicState3ColorBlendAdvanced: Bool32,
pub extendedDynamicState3ProvokingVertexMode: Bool32,
pub extendedDynamicState3LineRasterizationMode: Bool32,
pub extendedDynamicState3LineStippleEnable: Bool32,
pub extendedDynamicState3DepthClipNegativeOneToOne: Bool32,
pub extendedDynamicState3ViewportWScalingEnable: Bool32,
pub extendedDynamicState3ViewportSwizzle: Bool32,
pub extendedDynamicState3CoverageToColorEnable: Bool32,
pub extendedDynamicState3CoverageToColorLocation: Bool32,
pub extendedDynamicState3CoverageModulationMode: Bool32,
pub extendedDynamicState3CoverageModulationTableEnable: Bool32,
pub extendedDynamicState3CoverageModulationTable: Bool32,
pub extendedDynamicState3CoverageReductionMode: Bool32,
pub extendedDynamicState3RepresentativeFragmentTestEnable: Bool32,
pub extendedDynamicState3ShadingRateImageEnable: Bool32,
}
Fields§
§sType: StructureType
§pNext: *mut c_void
§extendedDynamicState3TessellationDomainOrigin: Bool32
§extendedDynamicState3DepthClampEnable: Bool32
§extendedDynamicState3PolygonMode: Bool32
§extendedDynamicState3RasterizationSamples: Bool32
§extendedDynamicState3SampleMask: Bool32
§extendedDynamicState3AlphaToCoverageEnable: Bool32
§extendedDynamicState3AlphaToOneEnable: Bool32
§extendedDynamicState3LogicOpEnable: Bool32
§extendedDynamicState3ColorBlendEnable: Bool32
§extendedDynamicState3ColorBlendEquation: Bool32
§extendedDynamicState3ColorWriteMask: Bool32
§extendedDynamicState3RasterizationStream: Bool32
§extendedDynamicState3ConservativeRasterizationMode: Bool32
§extendedDynamicState3ExtraPrimitiveOverestimationSize: Bool32
§extendedDynamicState3DepthClipEnable: Bool32
§extendedDynamicState3SampleLocationsEnable: Bool32
§extendedDynamicState3ColorBlendAdvanced: Bool32
§extendedDynamicState3ProvokingVertexMode: Bool32
§extendedDynamicState3LineRasterizationMode: Bool32
§extendedDynamicState3LineStippleEnable: Bool32
§extendedDynamicState3DepthClipNegativeOneToOne: Bool32
§extendedDynamicState3ViewportWScalingEnable: Bool32
§extendedDynamicState3ViewportSwizzle: Bool32
§extendedDynamicState3CoverageToColorEnable: Bool32
§extendedDynamicState3CoverageToColorLocation: Bool32
§extendedDynamicState3CoverageModulationMode: Bool32
§extendedDynamicState3CoverageModulationTableEnable: Bool32
§extendedDynamicState3CoverageModulationTable: Bool32
§extendedDynamicState3CoverageReductionMode: Bool32
§extendedDynamicState3RepresentativeFragmentTestEnable: Bool32
§extendedDynamicState3ShadingRateImageEnable: Bool32
Trait Implementations§
source§impl Clone for PhysicalDeviceExtendedDynamicState3FeaturesEXT
impl Clone for PhysicalDeviceExtendedDynamicState3FeaturesEXT
source§fn clone(&self) -> PhysicalDeviceExtendedDynamicState3FeaturesEXT
fn clone(&self) -> PhysicalDeviceExtendedDynamicState3FeaturesEXT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more