Constant vulkan_bindings::SHADER_STAGE_ANY_HIT_BIT_NV
source · pub const SHADER_STAGE_ANY_HIT_BIT_NV: u32 = SHADER_STAGE_ANY_HIT_BIT_KHR; // 512u32
pub const SHADER_STAGE_ANY_HIT_BIT_NV: u32 = SHADER_STAGE_ANY_HIT_BIT_KHR; // 512u32