#[repr(C)]pub struct PhysicalDeviceVulkan12Properties {Show 54 fields
pub sType: StructureType,
pub pNext: *mut c_void,
pub driverID: DriverId,
pub driverName: [c_char; 256],
pub driverInfo: [c_char; 256],
pub conformanceVersion: ConformanceVersion,
pub denormBehaviorIndependence: ShaderFloatControlsIndependence,
pub roundingModeIndependence: ShaderFloatControlsIndependence,
pub shaderSignedZeroInfNanPreserveFloat16: Bool32,
pub shaderSignedZeroInfNanPreserveFloat32: Bool32,
pub shaderSignedZeroInfNanPreserveFloat64: Bool32,
pub shaderDenormPreserveFloat16: Bool32,
pub shaderDenormPreserveFloat32: Bool32,
pub shaderDenormPreserveFloat64: Bool32,
pub shaderDenormFlushToZeroFloat16: Bool32,
pub shaderDenormFlushToZeroFloat32: Bool32,
pub shaderDenormFlushToZeroFloat64: Bool32,
pub shaderRoundingModeRTEFloat16: Bool32,
pub shaderRoundingModeRTEFloat32: Bool32,
pub shaderRoundingModeRTEFloat64: Bool32,
pub shaderRoundingModeRTZFloat16: Bool32,
pub shaderRoundingModeRTZFloat32: Bool32,
pub shaderRoundingModeRTZFloat64: Bool32,
pub maxUpdateAfterBindDescriptorsInAllPools: u32,
pub shaderUniformBufferArrayNonUniformIndexingNative: Bool32,
pub shaderSampledImageArrayNonUniformIndexingNative: Bool32,
pub shaderStorageBufferArrayNonUniformIndexingNative: Bool32,
pub shaderStorageImageArrayNonUniformIndexingNative: Bool32,
pub shaderInputAttachmentArrayNonUniformIndexingNative: Bool32,
pub robustBufferAccessUpdateAfterBind: Bool32,
pub quadDivergentImplicitLod: Bool32,
pub maxPerStageDescriptorUpdateAfterBindSamplers: u32,
pub maxPerStageDescriptorUpdateAfterBindUniformBuffers: u32,
pub maxPerStageDescriptorUpdateAfterBindStorageBuffers: u32,
pub maxPerStageDescriptorUpdateAfterBindSampledImages: u32,
pub maxPerStageDescriptorUpdateAfterBindStorageImages: u32,
pub maxPerStageDescriptorUpdateAfterBindInputAttachments: u32,
pub maxPerStageUpdateAfterBindResources: u32,
pub maxDescriptorSetUpdateAfterBindSamplers: u32,
pub maxDescriptorSetUpdateAfterBindUniformBuffers: u32,
pub maxDescriptorSetUpdateAfterBindUniformBuffersDynamic: u32,
pub maxDescriptorSetUpdateAfterBindStorageBuffers: u32,
pub maxDescriptorSetUpdateAfterBindStorageBuffersDynamic: u32,
pub maxDescriptorSetUpdateAfterBindSampledImages: u32,
pub maxDescriptorSetUpdateAfterBindStorageImages: u32,
pub maxDescriptorSetUpdateAfterBindInputAttachments: u32,
pub supportedDepthResolveModes: ResolveModeFlags,
pub supportedStencilResolveModes: ResolveModeFlags,
pub independentResolveNone: Bool32,
pub independentResolve: Bool32,
pub filterMinmaxSingleComponentFormats: Bool32,
pub filterMinmaxImageComponentMapping: Bool32,
pub maxTimelineSemaphoreValueDifference: u64,
pub framebufferIntegerColorSampleCounts: SampleCountFlags,
}
Fields
sType: StructureType
pNext: *mut c_void
driverID: DriverId
driverName: [c_char; 256]
driverInfo: [c_char; 256]
conformanceVersion: ConformanceVersion
denormBehaviorIndependence: ShaderFloatControlsIndependence
roundingModeIndependence: ShaderFloatControlsIndependence
shaderSignedZeroInfNanPreserveFloat16: Bool32
shaderSignedZeroInfNanPreserveFloat32: Bool32
shaderSignedZeroInfNanPreserveFloat64: Bool32
shaderDenormPreserveFloat16: Bool32
shaderDenormPreserveFloat32: Bool32
shaderDenormPreserveFloat64: Bool32
shaderDenormFlushToZeroFloat16: Bool32
shaderDenormFlushToZeroFloat32: Bool32
shaderDenormFlushToZeroFloat64: Bool32
shaderRoundingModeRTEFloat16: Bool32
shaderRoundingModeRTEFloat32: Bool32
shaderRoundingModeRTEFloat64: Bool32
shaderRoundingModeRTZFloat16: Bool32
shaderRoundingModeRTZFloat32: Bool32
shaderRoundingModeRTZFloat64: Bool32
maxUpdateAfterBindDescriptorsInAllPools: u32
shaderUniformBufferArrayNonUniformIndexingNative: Bool32
shaderSampledImageArrayNonUniformIndexingNative: Bool32
shaderStorageBufferArrayNonUniformIndexingNative: Bool32
shaderStorageImageArrayNonUniformIndexingNative: Bool32
shaderInputAttachmentArrayNonUniformIndexingNative: Bool32
robustBufferAccessUpdateAfterBind: Bool32
quadDivergentImplicitLod: Bool32
maxPerStageDescriptorUpdateAfterBindSamplers: u32
maxPerStageDescriptorUpdateAfterBindUniformBuffers: u32
maxPerStageDescriptorUpdateAfterBindStorageBuffers: u32
maxPerStageDescriptorUpdateAfterBindSampledImages: u32
maxPerStageDescriptorUpdateAfterBindStorageImages: u32
maxPerStageDescriptorUpdateAfterBindInputAttachments: u32
maxPerStageUpdateAfterBindResources: u32
maxDescriptorSetUpdateAfterBindSamplers: u32
maxDescriptorSetUpdateAfterBindUniformBuffers: u32
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic: u32
maxDescriptorSetUpdateAfterBindStorageBuffers: u32
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic: u32
maxDescriptorSetUpdateAfterBindSampledImages: u32
maxDescriptorSetUpdateAfterBindStorageImages: u32
maxDescriptorSetUpdateAfterBindInputAttachments: u32
supportedDepthResolveModes: ResolveModeFlags
supportedStencilResolveModes: ResolveModeFlags
independentResolveNone: Bool32
independentResolve: Bool32
filterMinmaxSingleComponentFormats: Bool32
filterMinmaxImageComponentMapping: Bool32
maxTimelineSemaphoreValueDifference: u64
framebufferIntegerColorSampleCounts: SampleCountFlags
Trait Implementations
sourceimpl Clone for PhysicalDeviceVulkan12Properties
impl Clone for PhysicalDeviceVulkan12Properties
sourcefn clone(&self) -> PhysicalDeviceVulkan12Properties
fn clone(&self) -> PhysicalDeviceVulkan12Properties
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Copy for PhysicalDeviceVulkan12Properties
Auto Trait Implementations
impl RefUnwindSafe for PhysicalDeviceVulkan12Properties
impl !Send for PhysicalDeviceVulkan12Properties
impl !Sync for PhysicalDeviceVulkan12Properties
impl Unpin for PhysicalDeviceVulkan12Properties
impl UnwindSafe for PhysicalDeviceVulkan12Properties
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more