#[repr(C)]
pub struct PhysicalDeviceVulkan12Properties {
Show 54 fields pub sType: StructureType, pub pNext: *mut c_void, pub driverID: DriverId, pub driverName: [c_char; 256], pub driverInfo: [c_char; 256], pub conformanceVersion: ConformanceVersion, pub denormBehaviorIndependence: ShaderFloatControlsIndependence, pub roundingModeIndependence: ShaderFloatControlsIndependence, pub shaderSignedZeroInfNanPreserveFloat16: Bool32, pub shaderSignedZeroInfNanPreserveFloat32: Bool32, pub shaderSignedZeroInfNanPreserveFloat64: Bool32, pub shaderDenormPreserveFloat16: Bool32, pub shaderDenormPreserveFloat32: Bool32, pub shaderDenormPreserveFloat64: Bool32, pub shaderDenormFlushToZeroFloat16: Bool32, pub shaderDenormFlushToZeroFloat32: Bool32, pub shaderDenormFlushToZeroFloat64: Bool32, pub shaderRoundingModeRTEFloat16: Bool32, pub shaderRoundingModeRTEFloat32: Bool32, pub shaderRoundingModeRTEFloat64: Bool32, pub shaderRoundingModeRTZFloat16: Bool32, pub shaderRoundingModeRTZFloat32: Bool32, pub shaderRoundingModeRTZFloat64: Bool32, pub maxUpdateAfterBindDescriptorsInAllPools: u32, pub shaderUniformBufferArrayNonUniformIndexingNative: Bool32, pub shaderSampledImageArrayNonUniformIndexingNative: Bool32, pub shaderStorageBufferArrayNonUniformIndexingNative: Bool32, pub shaderStorageImageArrayNonUniformIndexingNative: Bool32, pub shaderInputAttachmentArrayNonUniformIndexingNative: Bool32, pub robustBufferAccessUpdateAfterBind: Bool32, pub quadDivergentImplicitLod: Bool32, pub maxPerStageDescriptorUpdateAfterBindSamplers: u32, pub maxPerStageDescriptorUpdateAfterBindUniformBuffers: u32, pub maxPerStageDescriptorUpdateAfterBindStorageBuffers: u32, pub maxPerStageDescriptorUpdateAfterBindSampledImages: u32, pub maxPerStageDescriptorUpdateAfterBindStorageImages: u32, pub maxPerStageDescriptorUpdateAfterBindInputAttachments: u32, pub maxPerStageUpdateAfterBindResources: u32, pub maxDescriptorSetUpdateAfterBindSamplers: u32, pub maxDescriptorSetUpdateAfterBindUniformBuffers: u32, pub maxDescriptorSetUpdateAfterBindUniformBuffersDynamic: u32, pub maxDescriptorSetUpdateAfterBindStorageBuffers: u32, pub maxDescriptorSetUpdateAfterBindStorageBuffersDynamic: u32, pub maxDescriptorSetUpdateAfterBindSampledImages: u32, pub maxDescriptorSetUpdateAfterBindStorageImages: u32, pub maxDescriptorSetUpdateAfterBindInputAttachments: u32, pub supportedDepthResolveModes: ResolveModeFlags, pub supportedStencilResolveModes: ResolveModeFlags, pub independentResolveNone: Bool32, pub independentResolve: Bool32, pub filterMinmaxSingleComponentFormats: Bool32, pub filterMinmaxImageComponentMapping: Bool32, pub maxTimelineSemaphoreValueDifference: u64, pub framebufferIntegerColorSampleCounts: SampleCountFlags,
}

Fields

sType: StructureTypepNext: *mut c_voiddriverID: DriverIddriverName: [c_char; 256]driverInfo: [c_char; 256]conformanceVersion: ConformanceVersiondenormBehaviorIndependence: ShaderFloatControlsIndependenceroundingModeIndependence: ShaderFloatControlsIndependenceshaderSignedZeroInfNanPreserveFloat16: Bool32shaderSignedZeroInfNanPreserveFloat32: Bool32shaderSignedZeroInfNanPreserveFloat64: Bool32shaderDenormPreserveFloat16: Bool32shaderDenormPreserveFloat32: Bool32shaderDenormPreserveFloat64: Bool32shaderDenormFlushToZeroFloat16: Bool32shaderDenormFlushToZeroFloat32: Bool32shaderDenormFlushToZeroFloat64: Bool32shaderRoundingModeRTEFloat16: Bool32shaderRoundingModeRTEFloat32: Bool32shaderRoundingModeRTEFloat64: Bool32shaderRoundingModeRTZFloat16: Bool32shaderRoundingModeRTZFloat32: Bool32shaderRoundingModeRTZFloat64: Bool32maxUpdateAfterBindDescriptorsInAllPools: u32shaderUniformBufferArrayNonUniformIndexingNative: Bool32shaderSampledImageArrayNonUniformIndexingNative: Bool32shaderStorageBufferArrayNonUniformIndexingNative: Bool32shaderStorageImageArrayNonUniformIndexingNative: Bool32shaderInputAttachmentArrayNonUniformIndexingNative: Bool32robustBufferAccessUpdateAfterBind: Bool32quadDivergentImplicitLod: Bool32maxPerStageDescriptorUpdateAfterBindSamplers: u32maxPerStageDescriptorUpdateAfterBindUniformBuffers: u32maxPerStageDescriptorUpdateAfterBindStorageBuffers: u32maxPerStageDescriptorUpdateAfterBindSampledImages: u32maxPerStageDescriptorUpdateAfterBindStorageImages: u32maxPerStageDescriptorUpdateAfterBindInputAttachments: u32maxPerStageUpdateAfterBindResources: u32maxDescriptorSetUpdateAfterBindSamplers: u32maxDescriptorSetUpdateAfterBindUniformBuffers: u32maxDescriptorSetUpdateAfterBindUniformBuffersDynamic: u32maxDescriptorSetUpdateAfterBindStorageBuffers: u32maxDescriptorSetUpdateAfterBindStorageBuffersDynamic: u32maxDescriptorSetUpdateAfterBindSampledImages: u32maxDescriptorSetUpdateAfterBindStorageImages: u32maxDescriptorSetUpdateAfterBindInputAttachments: u32supportedDepthResolveModes: ResolveModeFlagssupportedStencilResolveModes: ResolveModeFlagsindependentResolveNone: Bool32independentResolve: Bool32filterMinmaxSingleComponentFormats: Bool32filterMinmaxImageComponentMapping: Bool32maxTimelineSemaphoreValueDifference: u64framebufferIntegerColorSampleCounts: SampleCountFlags

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