#[repr(C)]pub struct PhysicalDeviceShaderImageFootprintFeaturesNV {
pub sType: StructureType,
pub pNext: *mut c_void,
pub imageFootprint: Bool32,
}
Fields
sType: StructureType
pNext: *mut c_void
imageFootprint: Bool32
Trait Implementations
sourceimpl Clone for PhysicalDeviceShaderImageFootprintFeaturesNV
impl Clone for PhysicalDeviceShaderImageFootprintFeaturesNV
sourcefn clone(&self) -> PhysicalDeviceShaderImageFootprintFeaturesNV
fn clone(&self) -> PhysicalDeviceShaderImageFootprintFeaturesNV
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Copy for PhysicalDeviceShaderImageFootprintFeaturesNV
Auto Trait Implementations
impl RefUnwindSafe for PhysicalDeviceShaderImageFootprintFeaturesNV
impl !Send for PhysicalDeviceShaderImageFootprintFeaturesNV
impl !Sync for PhysicalDeviceShaderImageFootprintFeaturesNV
impl Unpin for PhysicalDeviceShaderImageFootprintFeaturesNV
impl UnwindSafe for PhysicalDeviceShaderImageFootprintFeaturesNV
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more