#[repr(C)]pub struct PhysicalDeviceComputeShaderDerivativesFeaturesNV {
pub sType: StructureType,
pub pNext: *mut c_void,
pub computeDerivativeGroupQuads: Bool32,
pub computeDerivativeGroupLinear: Bool32,
}
Fields
sType: StructureType
pNext: *mut c_void
computeDerivativeGroupQuads: Bool32
computeDerivativeGroupLinear: Bool32
Trait Implementations
sourceimpl Clone for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl Clone for PhysicalDeviceComputeShaderDerivativesFeaturesNV
sourcefn clone(&self) -> PhysicalDeviceComputeShaderDerivativesFeaturesNV
fn clone(&self) -> PhysicalDeviceComputeShaderDerivativesFeaturesNV
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Copy for PhysicalDeviceComputeShaderDerivativesFeaturesNV
Auto Trait Implementations
impl RefUnwindSafe for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl !Send for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl !Sync for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl Unpin for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl UnwindSafe for PhysicalDeviceComputeShaderDerivativesFeaturesNV
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more