Struct vulkan_bindings::ShaderResourceUsageAMD [−][src]
#[repr(C)]pub struct ShaderResourceUsageAMD {
pub numUsedVgprs: u32,
pub numUsedSgprs: u32,
pub ldsSizePerLocalWorkGroup: u32,
pub ldsUsageSizeInBytes: usize,
pub scratchMemUsageInBytes: usize,
}
Fields
numUsedVgprs: u32
numUsedSgprs: u32
ldsSizePerLocalWorkGroup: u32
ldsUsageSizeInBytes: usize
scratchMemUsageInBytes: usize
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for ShaderResourceUsageAMD
impl Send for ShaderResourceUsageAMD
impl Sync for ShaderResourceUsageAMD
impl Unpin for ShaderResourceUsageAMD
impl UnwindSafe for ShaderResourceUsageAMD
Blanket Implementations
Mutably borrows from an owned value. Read more