[][src]Struct vulkan_bindings::PhysicalDeviceSubgroupProperties

#[repr(C)]pub struct PhysicalDeviceSubgroupProperties {
    pub sType: StructureType,
    pub pNext: *mut c_void,
    pub subgroupSize: u32,
    pub supportedStages: ShaderStageFlags,
    pub supportedOperations: SubgroupFeatureFlags,
    pub quadOperationsInAllStages: Bool32,
}

Fields

sType: StructureTypepNext: *mut c_voidsubgroupSize: u32supportedStages: ShaderStageFlagssupportedOperations: SubgroupFeatureFlagsquadOperationsInAllStages: Bool32

Trait Implementations

impl Clone for PhysicalDeviceSubgroupProperties[src]

impl Copy for PhysicalDeviceSubgroupProperties[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

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