[][src]Struct vulkan_bindings::PhysicalDeviceDescriptorIndexingFeatures

#[repr(C)]pub struct PhysicalDeviceDescriptorIndexingFeatures {
    pub sType: StructureType,
    pub pNext: *mut c_void,
    pub shaderInputAttachmentArrayDynamicIndexing: Bool32,
    pub shaderUniformTexelBufferArrayDynamicIndexing: Bool32,
    pub shaderStorageTexelBufferArrayDynamicIndexing: Bool32,
    pub shaderUniformBufferArrayNonUniformIndexing: Bool32,
    pub shaderSampledImageArrayNonUniformIndexing: Bool32,
    pub shaderStorageBufferArrayNonUniformIndexing: Bool32,
    pub shaderStorageImageArrayNonUniformIndexing: Bool32,
    pub shaderInputAttachmentArrayNonUniformIndexing: Bool32,
    pub shaderUniformTexelBufferArrayNonUniformIndexing: Bool32,
    pub shaderStorageTexelBufferArrayNonUniformIndexing: Bool32,
    pub descriptorBindingUniformBufferUpdateAfterBind: Bool32,
    pub descriptorBindingSampledImageUpdateAfterBind: Bool32,
    pub descriptorBindingStorageImageUpdateAfterBind: Bool32,
    pub descriptorBindingStorageBufferUpdateAfterBind: Bool32,
    pub descriptorBindingUniformTexelBufferUpdateAfterBind: Bool32,
    pub descriptorBindingStorageTexelBufferUpdateAfterBind: Bool32,
    pub descriptorBindingUpdateUnusedWhilePending: Bool32,
    pub descriptorBindingPartiallyBound: Bool32,
    pub descriptorBindingVariableDescriptorCount: Bool32,
    pub runtimeDescriptorArray: Bool32,
}

Fields

sType: StructureTypepNext: *mut c_voidshaderInputAttachmentArrayDynamicIndexing: Bool32shaderUniformTexelBufferArrayDynamicIndexing: Bool32shaderStorageTexelBufferArrayDynamicIndexing: Bool32shaderUniformBufferArrayNonUniformIndexing: Bool32shaderSampledImageArrayNonUniformIndexing: Bool32shaderStorageBufferArrayNonUniformIndexing: Bool32shaderStorageImageArrayNonUniformIndexing: Bool32shaderInputAttachmentArrayNonUniformIndexing: Bool32shaderUniformTexelBufferArrayNonUniformIndexing: Bool32shaderStorageTexelBufferArrayNonUniformIndexing: Bool32descriptorBindingUniformBufferUpdateAfterBind: Bool32descriptorBindingSampledImageUpdateAfterBind: Bool32descriptorBindingStorageImageUpdateAfterBind: Bool32descriptorBindingStorageBufferUpdateAfterBind: Bool32descriptorBindingUniformTexelBufferUpdateAfterBind: Bool32descriptorBindingStorageTexelBufferUpdateAfterBind: Bool32descriptorBindingUpdateUnusedWhilePending: Bool32descriptorBindingPartiallyBound: Bool32descriptorBindingVariableDescriptorCount: Bool32runtimeDescriptorArray: Bool32

Trait Implementations

impl Clone for PhysicalDeviceDescriptorIndexingFeatures[src]

impl Copy for PhysicalDeviceDescriptorIndexingFeatures[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.