vrust 0.0.1

VRust game engine
Documentation
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[package]
name = "vrust"
version = "0.0.1"
authors = ["Hossein Noroozpour <hossein.noroozpour@gmail.com>"]
build = "build.rs"
description = "VRust game engine"
license = "MIT"
[dependencies.bitflags]
version = "1.0"

[dependencies.libc]
version = "0.2"

[build-dependencies]

[features]
no-debug = []
no-fullscreen = []
no-intensive-debug = []
no-log = []
no-vulkan-debug = []
use-directx12 = []
use-metal = []
use-vulkan = []
[target."cfg(any(target_os = \"macos\", target_os = \"ios\"))".dependencies.block]
version = "0.1"

[target."cfg(any(target_os = \"macos\", target_os = \"ios\"))".dependencies.objc]
version = "0.2"
features = ["exception", "verify_message"]
[target."cfg(any(target_os = \"windows\"))".dependencies.gdi32-sys]
version = "0.2"

[target."cfg(any(target_os = \"windows\"))".dependencies.kernel32-sys]
version = "0.2"

[target."cfg(any(target_os = \"windows\"))".dependencies.user32-sys]
version = "0.2"

[target."cfg(any(target_os = \"windows\"))".dependencies.winapi]
version = "0.3"