Struct voxelize::ChunkSendingSystem
source · pub struct ChunkSendingSystem;
Implementations§
Trait Implementations§
source§impl Default for ChunkSendingSystem
impl Default for ChunkSendingSystem
source§fn default() -> ChunkSendingSystem
fn default() -> ChunkSendingSystem
Returns the “default value” for a type. Read more
source§impl<'a> System<'a> for ChunkSendingSystem
impl<'a> System<'a> for ChunkSendingSystem
§type SystemData = (Read<'a, WorldConfig, PanicHandler>, Read<'a, ChunkInterests, PanicHandler>, Write<'a, Chunks, PanicHandler>, Write<'a, Vec<(Message, ClientFilter)>, PanicHandler>, Storage<'a, IDComp, Fetch<'a, MaskedStorage<IDComp>>>, Storage<'a, ChunkRequestsComp, Fetch<'a, MaskedStorage<ChunkRequestsComp>>>)
type SystemData = (Read<'a, WorldConfig, PanicHandler>, Read<'a, ChunkInterests, PanicHandler>, Write<'a, Chunks, PanicHandler>, Write<'a, Vec<(Message, ClientFilter)>, PanicHandler>, Storage<'a, IDComp, Fetch<'a, MaskedStorage<IDComp>>>, Storage<'a, ChunkRequestsComp, Fetch<'a, MaskedStorage<ChunkRequestsComp>>>)
The resource bundle required to execute this system. Read more
source§fn run(&mut self, data: Self::SystemData)
fn run(&mut self, data: Self::SystemData)
Executes the system with the required system
data.
source§fn running_time(&self) -> RunningTime
fn running_time(&self) -> RunningTime
Returns a hint how long the system needs for running.
This is used to optimize the way they’re executed (might
allow more parallelization). Read more
source§fn accessor<'b>(&'b self) -> AccessorCow<'a, 'b, Self>
fn accessor<'b>(&'b self) -> AccessorCow<'a, 'b, Self>
Return the accessor from the
SystemData
.Auto Trait Implementations§
impl Freeze for ChunkSendingSystem
impl RefUnwindSafe for ChunkSendingSystem
impl Send for ChunkSendingSystem
impl Sync for ChunkSendingSystem
impl Unpin for ChunkSendingSystem
impl UnwindSafe for ChunkSendingSystem
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<'a, T> RunWithPool<'a> for Twhere
T: System<'a>,
impl<'a, T> RunWithPool<'a> for Twhere
T: System<'a>,
source§fn run(&mut self, world: &'a World, _: &ThreadPool)
fn run(&mut self, world: &'a World, _: &ThreadPool)
Runs the system/group of systems. Possibly in parallel depending
on how the structure is set up. Read more
source§fn reads(&self, reads: &mut Vec<ResourceId>)
fn reads(&self, reads: &mut Vec<ResourceId>)
Accumulates the necessary read/shared resources from the
systems in this group.
source§fn writes(&self, writes: &mut Vec<ResourceId>)
fn writes(&self, writes: &mut Vec<ResourceId>)
Accumulates the necessary write/exclusive resources from the
systems in this group.
source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moresource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.source§impl<T> TryDefault for Twhere
T: Default,
impl<T> TryDefault for Twhere
T: Default,
source§fn try_default() -> Result<T, String>
fn try_default() -> Result<T, String>
Tries to create the default.
source§fn unwrap_default() -> Self
fn unwrap_default() -> Self
Calls
try_default
and panics on an error case.