Struct voxelize::InteractorComp
source · pub struct InteractorComp(pub RigidBodyHandle, pub ColliderHandle);
Expand description
What makes an entity physical in Voxelize.
Tuple Fields§
§0: RigidBodyHandle
§1: ColliderHandle
Implementations§
source§impl InteractorComp
impl InteractorComp
sourcepub fn new(data: &(RigidBodyHandle, ColliderHandle)) -> Self
pub fn new(data: &(RigidBodyHandle, ColliderHandle)) -> Self
Create a new interactor component.
pub fn body_handle(&self) -> &RigidBodyHandle
pub fn collider_handle(&self) -> &ColliderHandle
Trait Implementations§
source§impl Component for InteractorComp
impl Component for InteractorComp
§type Storage = VecStorage<InteractorComp>
type Storage = VecStorage<InteractorComp>
Associated storage type for this component.
source§impl Default for InteractorComp
impl Default for InteractorComp
source§fn default() -> InteractorComp
fn default() -> InteractorComp
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for InteractorComp
impl RefUnwindSafe for InteractorComp
impl Send for InteractorComp
impl Sync for InteractorComp
impl Unpin for InteractorComp
impl UnwindSafe for InteractorComp
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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T: Any,
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