pub struct Pipeline {
    pub chunks: HashSet<Vec2<i32>>,
    pub leftovers: HashMap<Vec2<i32>, Vec<BlockChange>>,
    /* private fields */
}
Expand description

A pipeline where chunks are initialized and generated.

Fields

chunks: HashSet<Vec2<i32>>

A HashSet that keeps track of what chunks are in the pipeline.

leftovers: HashMap<Vec2<i32>, Vec<BlockChange>>

Leftover changes to chunks.

Implementations

Create a new chunk pipeline.

Check to see if a chunk is in this pipeline. Chunks are added into the pipeline by calling pipeline.push.

Get the length of this pipeline, in other words how many stages there are.

Push a chunk job into the pipeline’s queue. Does nothing if chunk is in the pipeline already. Chunks that are pushed into the pipeline will only be freed from the pipeline if they reach the end of the pipeline.

Pop a chunk job from the queue. This does not remove the chunk from the pipeline. Calling pipeline.has will still return true as chunk hasn’t reached the last stage.

Postpone the chunk process to wait for its neighbors. Similar to pipeline.push, but checks if chunk is already waiting in queue. Panics if true.

Add a stage to the chunking pipeline.

Get the stage instance at index.

Process a list of chunk processes, generated from the ECS system PipeliningSystem .

Attempt to retrieve the results from pipeline.process

Advance a chunk to the next chunk stage. If chunk has reached the end of the pipeline, chunk.stage is set to None.

Remove a chunk from the pipeline.

Is this pipeline vacant?

Get the stage name from index.

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