pub struct BlockBuilder { /* private fields */ }
Implementations
sourceimpl BlockBuilder
impl BlockBuilder
sourcepub fn rotatable(self, rotatable: bool) -> Self
pub fn rotatable(self, rotatable: bool) -> Self
Configure whether or not this block is rotatable. Default is false.
sourcepub fn y_rotatable(self, y_rotatable: bool) -> Self
pub fn y_rotatable(self, y_rotatable: bool) -> Self
Configure whether or not this block is rotatable on the y-axis. Default is false.
sourcepub fn is_block(self, is_block: bool) -> Self
pub fn is_block(self, is_block: bool) -> Self
Configure whether or not this is a block. Default is true.
sourcepub fn is_empty(self, is_empty: bool) -> Self
pub fn is_empty(self, is_empty: bool) -> Self
Configure whether or not this is empty. Default is false.
sourcepub fn is_fluid(self, is_fluid: bool) -> Self
pub fn is_fluid(self, is_fluid: bool) -> Self
Configure whether or not this is a fluid. Default is false.
sourcepub fn is_light(self, is_light: bool) -> Self
pub fn is_light(self, is_light: bool) -> Self
Configure whether or not this block emits light. Default is false.
sourcepub fn is_plant(self, is_plant: bool) -> Self
pub fn is_plant(self, is_plant: bool) -> Self
Configure whether or not this block is a plant. Default is false.
sourcepub fn is_solid(self, is_solid: bool) -> Self
pub fn is_solid(self, is_solid: bool) -> Self
Configure whether or not this block is a solid. Default is true.
sourcepub fn is_transparent(self, is_transparent: bool) -> Self
pub fn is_transparent(self, is_transparent: bool) -> Self
Configure whether or not this block is transparent. Default is false.
sourcepub fn red_light_level(self, red_light_level: u32) -> Self
pub fn red_light_level(self, red_light_level: u32) -> Self
Configure the red light level of this block. Default is 0.
sourcepub fn green_light_level(self, green_light_level: u32) -> Self
pub fn green_light_level(self, green_light_level: u32) -> Self
Configure the green light level of this block. Default is 0.
sourcepub fn blue_light_level(self, blue_light_level: u32) -> Self
pub fn blue_light_level(self, blue_light_level: u32) -> Self
Configure the blue light level of this block. Default is 0.
sourcepub fn is_plantable(self, is_plantable: bool) -> Self
pub fn is_plantable(self, is_plantable: bool) -> Self
Configure whether or can plants grow on this block. Default is false.
sourcepub fn transparent_standalone(self, transparent_standalone: bool) -> Self
pub fn transparent_standalone(self, transparent_standalone: bool) -> Self
Configure whether or not should transparent faces be rendered individually. Default is false.
sourcepub fn faces(self, faces: &[BlockFaces]) -> Self
pub fn faces(self, faces: &[BlockFaces]) -> Self
Configure the faces that the block has. Default is vec![]
.
Trait Implementations
sourceimpl Default for BlockBuilder
impl Default for BlockBuilder
sourcefn default() -> BlockBuilder
fn default() -> BlockBuilder
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for BlockBuilder
impl Send for BlockBuilder
impl Sync for BlockBuilder
impl Unpin for BlockBuilder
impl UnwindSafe for BlockBuilder
Blanket Implementations
impl<T> Any for T where
T: Any,
impl<T> Any for T where
T: Any,
fn get_type_id(&self) -> TypeId
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T> TryDefault for T where
T: Default,
impl<T> TryDefault for T where
T: Default,
sourcefn try_default() -> Result<T, String>
fn try_default() -> Result<T, String>
Tries to create the default.
sourcefn unwrap_default() -> Self
fn unwrap_default() -> Self
Calls try_default
and panics on an error case.