Struct vk_sys::DevicePointers
[−]
[src]
pub struct DevicePointers { /* fields omitted */ }
Methods
impl DevicePointers
[src]
fn load<F>(f: F) -> DevicePointers where
F: FnMut(&CStr) -> *const c_void,
F: FnMut(&CStr) -> *const c_void,
unsafe fn DestroyDevice(
&self,
device: Device,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
pAllocator: *const AllocationCallbacks
)
unsafe fn GetDeviceQueue(
&self,
device: Device,
queueFamilyIndex: u32,
queueIndex: u32,
pQueue: *mut Queue
)
&self,
device: Device,
queueFamilyIndex: u32,
queueIndex: u32,
pQueue: *mut Queue
)
unsafe fn QueueSubmit(
&self,
queue: Queue,
submitCount: u32,
pSubmits: *const SubmitInfo,
fence: Fence
) -> Result
&self,
queue: Queue,
submitCount: u32,
pSubmits: *const SubmitInfo,
fence: Fence
) -> Result
unsafe fn QueueWaitIdle(&self, queue: Queue) -> Result
unsafe fn DeviceWaitIdle(&self, device: Device) -> Result
unsafe fn AllocateMemory(
&self,
device: Device,
pAllocateInfo: *const MemoryAllocateInfo,
pAllocator: *const AllocationCallbacks,
pMemory: *mut DeviceMemory
) -> Result
&self,
device: Device,
pAllocateInfo: *const MemoryAllocateInfo,
pAllocator: *const AllocationCallbacks,
pMemory: *mut DeviceMemory
) -> Result
unsafe fn FreeMemory(
&self,
device: Device,
memory: DeviceMemory,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
memory: DeviceMemory,
pAllocator: *const AllocationCallbacks
)
unsafe fn MapMemory(
&self,
device: Device,
memory: DeviceMemory,
offset: DeviceSize,
size: DeviceSize,
flags: MemoryMapFlags,
ppData: *mut *mut c_void
) -> Result
&self,
device: Device,
memory: DeviceMemory,
offset: DeviceSize,
size: DeviceSize,
flags: MemoryMapFlags,
ppData: *mut *mut c_void
) -> Result
unsafe fn UnmapMemory(&self, device: Device, memory: DeviceMemory)
unsafe fn FlushMappedMemoryRanges(
&self,
device: Device,
memoryRangeCount: u32,
pMemoryRanges: *const MappedMemoryRange
) -> Result
&self,
device: Device,
memoryRangeCount: u32,
pMemoryRanges: *const MappedMemoryRange
) -> Result
unsafe fn InvalidateMappedMemoryRanges(
&self,
device: Device,
memoryRangeCount: u32,
pMemoryRanges: *const MappedMemoryRange
) -> Result
&self,
device: Device,
memoryRangeCount: u32,
pMemoryRanges: *const MappedMemoryRange
) -> Result
unsafe fn GetDeviceMemoryCommitment(
&self,
device: Device,
memory: DeviceMemory,
pCommittedMemoryInBytes: *mut DeviceSize
)
&self,
device: Device,
memory: DeviceMemory,
pCommittedMemoryInBytes: *mut DeviceSize
)
unsafe fn BindBufferMemory(
&self,
device: Device,
buffer: Buffer,
memory: DeviceMemory,
memoryOffset: DeviceSize
) -> Result
&self,
device: Device,
buffer: Buffer,
memory: DeviceMemory,
memoryOffset: DeviceSize
) -> Result
unsafe fn BindImageMemory(
&self,
device: Device,
image: Image,
memory: DeviceMemory,
memoryOffset: DeviceSize
) -> Result
&self,
device: Device,
image: Image,
memory: DeviceMemory,
memoryOffset: DeviceSize
) -> Result
unsafe fn GetBufferMemoryRequirements(
&self,
device: Device,
buffer: Buffer,
pMemoryRequirements: *mut MemoryRequirements
)
&self,
device: Device,
buffer: Buffer,
pMemoryRequirements: *mut MemoryRequirements
)
unsafe fn GetImageMemoryRequirements(
&self,
device: Device,
image: Image,
pMemoryRequirements: *mut MemoryRequirements
)
&self,
device: Device,
image: Image,
pMemoryRequirements: *mut MemoryRequirements
)
unsafe fn GetImageSparseMemoryRequirements(
&self,
device: Device,
image: Image,
pSparseMemoryRequirementCount: *mut u32,
pSparseMemoryRequirements: *mut SparseImageMemoryRequirements
)
&self,
device: Device,
image: Image,
pSparseMemoryRequirementCount: *mut u32,
pSparseMemoryRequirements: *mut SparseImageMemoryRequirements
)
unsafe fn QueueBindSparse(
&self,
queue: Queue,
bindInfoCount: u32,
pBindInfo: *const BindSparseInfo,
fence: Fence
) -> Result
&self,
queue: Queue,
bindInfoCount: u32,
pBindInfo: *const BindSparseInfo,
fence: Fence
) -> Result
unsafe fn CreateFence(
&self,
device: Device,
pCreateInfo: *const FenceCreateInfo,
pAllocator: *const AllocationCallbacks,
pFence: *mut Fence
) -> Result
&self,
device: Device,
pCreateInfo: *const FenceCreateInfo,
pAllocator: *const AllocationCallbacks,
pFence: *mut Fence
) -> Result
unsafe fn DestroyFence(
&self,
device: Device,
fence: Fence,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
fence: Fence,
pAllocator: *const AllocationCallbacks
)
unsafe fn ResetFences(
&self,
device: Device,
fenceCount: u32,
pFences: *const Fence
) -> Result
&self,
device: Device,
fenceCount: u32,
pFences: *const Fence
) -> Result
unsafe fn GetFenceStatus(&self, device: Device, fence: Fence) -> Result
unsafe fn WaitForFences(
&self,
device: Device,
fenceCount: u32,
pFences: *const Fence,
waitAll: Bool32,
timeout: u64
) -> Result
&self,
device: Device,
fenceCount: u32,
pFences: *const Fence,
waitAll: Bool32,
timeout: u64
) -> Result
unsafe fn CreateSemaphore(
&self,
device: Device,
pCreateInfo: *const SemaphoreCreateInfo,
pAllocator: *const AllocationCallbacks,
pSemaphore: *mut Semaphore
) -> Result
&self,
device: Device,
pCreateInfo: *const SemaphoreCreateInfo,
pAllocator: *const AllocationCallbacks,
pSemaphore: *mut Semaphore
) -> Result
unsafe fn DestroySemaphore(
&self,
device: Device,
semaphore: Semaphore,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
semaphore: Semaphore,
pAllocator: *const AllocationCallbacks
)
unsafe fn CreateEvent(
&self,
device: Device,
pCreateInfo: *const EventCreateInfo,
pAllocator: *const AllocationCallbacks,
pEvent: *mut Event
) -> Result
&self,
device: Device,
pCreateInfo: *const EventCreateInfo,
pAllocator: *const AllocationCallbacks,
pEvent: *mut Event
) -> Result
unsafe fn DestroyEvent(
&self,
device: Device,
event: Event,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
event: Event,
pAllocator: *const AllocationCallbacks
)
unsafe fn GetEventStatus(&self, device: Device, event: Event) -> Result
unsafe fn SetEvent(&self, device: Device, event: Event) -> Result
unsafe fn ResetEvent(&self, device: Device, event: Event) -> Result
unsafe fn CreateQueryPool(
&self,
device: Device,
pCreateInfo: *const QueryPoolCreateInfo,
pAllocator: *const AllocationCallbacks,
pQueryPool: *mut QueryPool
) -> Result
&self,
device: Device,
pCreateInfo: *const QueryPoolCreateInfo,
pAllocator: *const AllocationCallbacks,
pQueryPool: *mut QueryPool
) -> Result
unsafe fn DestroyQueryPool(
&self,
device: Device,
queryPool: QueryPool,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
queryPool: QueryPool,
pAllocator: *const AllocationCallbacks
)
unsafe fn GetQueryPoolResults(
&self,
device: Device,
queryPool: QueryPool,
firstQuery: u32,
queryCount: u32,
dataSize: usize,
pData: *mut c_void,
stride: DeviceSize,
flags: QueryResultFlags
) -> Result
&self,
device: Device,
queryPool: QueryPool,
firstQuery: u32,
queryCount: u32,
dataSize: usize,
pData: *mut c_void,
stride: DeviceSize,
flags: QueryResultFlags
) -> Result
unsafe fn CreateBuffer(
&self,
device: Device,
pCreateInfo: *const BufferCreateInfo,
pAllocator: *const AllocationCallbacks,
pBuffer: *mut Buffer
) -> Result
&self,
device: Device,
pCreateInfo: *const BufferCreateInfo,
pAllocator: *const AllocationCallbacks,
pBuffer: *mut Buffer
) -> Result
unsafe fn DestroyBuffer(
&self,
device: Device,
buffer: Buffer,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
buffer: Buffer,
pAllocator: *const AllocationCallbacks
)
unsafe fn CreateBufferView(
&self,
device: Device,
pCreateInfo: *const BufferViewCreateInfo,
pAllocator: *const AllocationCallbacks,
pView: *mut BufferView
) -> Result
&self,
device: Device,
pCreateInfo: *const BufferViewCreateInfo,
pAllocator: *const AllocationCallbacks,
pView: *mut BufferView
) -> Result
unsafe fn DestroyBufferView(
&self,
device: Device,
bufferView: BufferView,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
bufferView: BufferView,
pAllocator: *const AllocationCallbacks
)
unsafe fn CreateImage(
&self,
device: Device,
pCreateInfo: *const ImageCreateInfo,
pAllocator: *const AllocationCallbacks,
pImage: *mut Image
) -> Result
&self,
device: Device,
pCreateInfo: *const ImageCreateInfo,
pAllocator: *const AllocationCallbacks,
pImage: *mut Image
) -> Result
unsafe fn DestroyImage(
&self,
device: Device,
image: Image,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
image: Image,
pAllocator: *const AllocationCallbacks
)
unsafe fn GetImageSubresourceLayout(
&self,
device: Device,
image: Image,
pSubresource: *const ImageSubresource,
pLayout: *mut SubresourceLayout
)
&self,
device: Device,
image: Image,
pSubresource: *const ImageSubresource,
pLayout: *mut SubresourceLayout
)
unsafe fn CreateImageView(
&self,
device: Device,
pCreateInfo: *const ImageViewCreateInfo,
pAllocator: *const AllocationCallbacks,
pView: *mut ImageView
) -> Result
&self,
device: Device,
pCreateInfo: *const ImageViewCreateInfo,
pAllocator: *const AllocationCallbacks,
pView: *mut ImageView
) -> Result
unsafe fn DestroyImageView(
&self,
device: Device,
imageView: ImageView,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
imageView: ImageView,
pAllocator: *const AllocationCallbacks
)
unsafe fn CreateShaderModule(
&self,
device: Device,
pCreateInfo: *const ShaderModuleCreateInfo,
pAllocator: *const AllocationCallbacks,
pShaderModule: *mut ShaderModule
) -> Result
&self,
device: Device,
pCreateInfo: *const ShaderModuleCreateInfo,
pAllocator: *const AllocationCallbacks,
pShaderModule: *mut ShaderModule
) -> Result
unsafe fn DestroyShaderModule(
&self,
device: Device,
shaderModule: ShaderModule,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
shaderModule: ShaderModule,
pAllocator: *const AllocationCallbacks
)
unsafe fn CreatePipelineCache(
&self,
device: Device,
pCreateInfo: *const PipelineCacheCreateInfo,
pAllocator: *const AllocationCallbacks,
pPipelineCache: *mut PipelineCache
) -> Result
&self,
device: Device,
pCreateInfo: *const PipelineCacheCreateInfo,
pAllocator: *const AllocationCallbacks,
pPipelineCache: *mut PipelineCache
) -> Result
unsafe fn DestroyPipelineCache(
&self,
device: Device,
pipelineCache: PipelineCache,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
pipelineCache: PipelineCache,
pAllocator: *const AllocationCallbacks
)
unsafe fn GetPipelineCacheData(
&self,
device: Device,
pipelineCache: PipelineCache,
pDataSize: *mut usize,
pData: *mut c_void
) -> Result
&self,
device: Device,
pipelineCache: PipelineCache,
pDataSize: *mut usize,
pData: *mut c_void
) -> Result
unsafe fn MergePipelineCaches(
&self,
device: Device,
dstCache: PipelineCache,
srcCacheCount: u32,
pSrcCaches: *const PipelineCache
) -> Result
&self,
device: Device,
dstCache: PipelineCache,
srcCacheCount: u32,
pSrcCaches: *const PipelineCache
) -> Result
unsafe fn CreateGraphicsPipelines(
&self,
device: Device,
pipelineCache: PipelineCache,
createInfoCount: u32,
pCreateInfos: *const GraphicsPipelineCreateInfo,
pAllocator: *const AllocationCallbacks,
pPipelines: *mut Pipeline
) -> Result
&self,
device: Device,
pipelineCache: PipelineCache,
createInfoCount: u32,
pCreateInfos: *const GraphicsPipelineCreateInfo,
pAllocator: *const AllocationCallbacks,
pPipelines: *mut Pipeline
) -> Result
unsafe fn CreateComputePipelines(
&self,
device: Device,
pipelineCache: PipelineCache,
createInfoCount: u32,
pCreateInfos: *const ComputePipelineCreateInfo,
pAllocator: *const AllocationCallbacks,
pPipelines: *mut Pipeline
) -> Result
&self,
device: Device,
pipelineCache: PipelineCache,
createInfoCount: u32,
pCreateInfos: *const ComputePipelineCreateInfo,
pAllocator: *const AllocationCallbacks,
pPipelines: *mut Pipeline
) -> Result
unsafe fn DestroyPipeline(
&self,
device: Device,
pipeline: Pipeline,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
pipeline: Pipeline,
pAllocator: *const AllocationCallbacks
)
unsafe fn CreatePipelineLayout(
&self,
device: Device,
pCreateInfo: *const PipelineLayoutCreateInfo,
pAllocator: *const AllocationCallbacks,
pPipelineLayout: *mut PipelineLayout
) -> Result
&self,
device: Device,
pCreateInfo: *const PipelineLayoutCreateInfo,
pAllocator: *const AllocationCallbacks,
pPipelineLayout: *mut PipelineLayout
) -> Result
unsafe fn DestroyPipelineLayout(
&self,
device: Device,
pipelineLayout: PipelineLayout,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
pipelineLayout: PipelineLayout,
pAllocator: *const AllocationCallbacks
)
unsafe fn CreateSampler(
&self,
device: Device,
pCreateInfo: *const SamplerCreateInfo,
pAllocator: *const AllocationCallbacks,
pSampler: *mut Sampler
) -> Result
&self,
device: Device,
pCreateInfo: *const SamplerCreateInfo,
pAllocator: *const AllocationCallbacks,
pSampler: *mut Sampler
) -> Result
unsafe fn DestroySampler(
&self,
device: Device,
sampler: Sampler,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
sampler: Sampler,
pAllocator: *const AllocationCallbacks
)
unsafe fn CreateDescriptorSetLayout(
&self,
device: Device,
pCreateInfo: *const DescriptorSetLayoutCreateInfo,
pAllocator: *const AllocationCallbacks,
pSetLayout: *mut DescriptorSetLayout
) -> Result
&self,
device: Device,
pCreateInfo: *const DescriptorSetLayoutCreateInfo,
pAllocator: *const AllocationCallbacks,
pSetLayout: *mut DescriptorSetLayout
) -> Result
unsafe fn DestroyDescriptorSetLayout(
&self,
device: Device,
descriptorSetLayout: DescriptorSetLayout,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
descriptorSetLayout: DescriptorSetLayout,
pAllocator: *const AllocationCallbacks
)
unsafe fn CreateDescriptorPool(
&self,
device: Device,
pCreateInfo: *const DescriptorPoolCreateInfo,
pAllocator: *const AllocationCallbacks,
pDescriptorPool: *mut DescriptorPool
) -> Result
&self,
device: Device,
pCreateInfo: *const DescriptorPoolCreateInfo,
pAllocator: *const AllocationCallbacks,
pDescriptorPool: *mut DescriptorPool
) -> Result
unsafe fn DestroyDescriptorPool(
&self,
device: Device,
descriptorPool: DescriptorPool,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
descriptorPool: DescriptorPool,
pAllocator: *const AllocationCallbacks
)
unsafe fn ResetDescriptorPool(
&self,
device: Device,
descriptorPool: DescriptorPool,
flags: DescriptorPoolResetFlags
) -> Result
&self,
device: Device,
descriptorPool: DescriptorPool,
flags: DescriptorPoolResetFlags
) -> Result
unsafe fn AllocateDescriptorSets(
&self,
device: Device,
pAllocateInfo: *const DescriptorSetAllocateInfo,
pDescriptorSets: *mut DescriptorSet
) -> Result
&self,
device: Device,
pAllocateInfo: *const DescriptorSetAllocateInfo,
pDescriptorSets: *mut DescriptorSet
) -> Result
unsafe fn FreeDescriptorSets(
&self,
device: Device,
descriptorPool: DescriptorPool,
descriptorSetCount: u32,
pDescriptorSets: *const DescriptorSet
) -> Result
&self,
device: Device,
descriptorPool: DescriptorPool,
descriptorSetCount: u32,
pDescriptorSets: *const DescriptorSet
) -> Result
unsafe fn UpdateDescriptorSets(
&self,
device: Device,
descriptorWriteCount: u32,
pDescriptorWrites: *const WriteDescriptorSet,
descriptorCopyCount: u32,
pDescriptorCopies: *const CopyDescriptorSet
)
&self,
device: Device,
descriptorWriteCount: u32,
pDescriptorWrites: *const WriteDescriptorSet,
descriptorCopyCount: u32,
pDescriptorCopies: *const CopyDescriptorSet
)
unsafe fn CreateFramebuffer(
&self,
device: Device,
pCreateInfo: *const FramebufferCreateInfo,
pAllocator: *const AllocationCallbacks,
pFramebuffer: *mut Framebuffer
) -> Result
&self,
device: Device,
pCreateInfo: *const FramebufferCreateInfo,
pAllocator: *const AllocationCallbacks,
pFramebuffer: *mut Framebuffer
) -> Result
unsafe fn DestroyFramebuffer(
&self,
device: Device,
framebuffer: Framebuffer,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
framebuffer: Framebuffer,
pAllocator: *const AllocationCallbacks
)
unsafe fn CreateRenderPass(
&self,
device: Device,
pCreateInfo: *const RenderPassCreateInfo,
pAllocator: *const AllocationCallbacks,
pRenderPass: *mut RenderPass
) -> Result
&self,
device: Device,
pCreateInfo: *const RenderPassCreateInfo,
pAllocator: *const AllocationCallbacks,
pRenderPass: *mut RenderPass
) -> Result
unsafe fn DestroyRenderPass(
&self,
device: Device,
renderPass: RenderPass,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
renderPass: RenderPass,
pAllocator: *const AllocationCallbacks
)
unsafe fn GetRenderAreaGranularity(
&self,
device: Device,
renderPass: RenderPass,
pGranularity: *mut Extent2D
)
&self,
device: Device,
renderPass: RenderPass,
pGranularity: *mut Extent2D
)
unsafe fn CreateCommandPool(
&self,
device: Device,
pCreateInfo: *const CommandPoolCreateInfo,
pAllocator: *const AllocationCallbacks,
pCommandPool: *mut CommandPool
) -> Result
&self,
device: Device,
pCreateInfo: *const CommandPoolCreateInfo,
pAllocator: *const AllocationCallbacks,
pCommandPool: *mut CommandPool
) -> Result
unsafe fn DestroyCommandPool(
&self,
device: Device,
commandPool: CommandPool,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
commandPool: CommandPool,
pAllocator: *const AllocationCallbacks
)
unsafe fn ResetCommandPool(
&self,
device: Device,
commandPool: CommandPool,
flags: CommandPoolResetFlags
) -> Result
&self,
device: Device,
commandPool: CommandPool,
flags: CommandPoolResetFlags
) -> Result
unsafe fn AllocateCommandBuffers(
&self,
device: Device,
pAllocateInfo: *const CommandBufferAllocateInfo,
pCommandBuffers: *mut CommandBuffer
) -> Result
&self,
device: Device,
pAllocateInfo: *const CommandBufferAllocateInfo,
pCommandBuffers: *mut CommandBuffer
) -> Result
unsafe fn FreeCommandBuffers(
&self,
device: Device,
commandPool: CommandPool,
commandBufferCount: u32,
pCommandBuffers: *const CommandBuffer
)
&self,
device: Device,
commandPool: CommandPool,
commandBufferCount: u32,
pCommandBuffers: *const CommandBuffer
)
unsafe fn BeginCommandBuffer(
&self,
commandBuffer: CommandBuffer,
pBeginInfo: *const CommandBufferBeginInfo
) -> Result
&self,
commandBuffer: CommandBuffer,
pBeginInfo: *const CommandBufferBeginInfo
) -> Result
unsafe fn EndCommandBuffer(&self, commandBuffer: CommandBuffer) -> Result
unsafe fn ResetCommandBuffer(
&self,
commandBuffer: CommandBuffer,
flags: CommandBufferResetFlags
) -> Result
&self,
commandBuffer: CommandBuffer,
flags: CommandBufferResetFlags
) -> Result
unsafe fn CmdBindPipeline(
&self,
commandBuffer: CommandBuffer,
pipelineBindPoint: PipelineBindPoint,
pipeline: Pipeline
)
&self,
commandBuffer: CommandBuffer,
pipelineBindPoint: PipelineBindPoint,
pipeline: Pipeline
)
unsafe fn CmdSetViewport(
&self,
commandBuffer: CommandBuffer,
firstViewport: u32,
viewportCount: u32,
pViewports: *const Viewport
)
&self,
commandBuffer: CommandBuffer,
firstViewport: u32,
viewportCount: u32,
pViewports: *const Viewport
)
unsafe fn CmdSetScissor(
&self,
commandBuffer: CommandBuffer,
firstScissor: u32,
scissorCount: u32,
pScissors: *const Rect2D
)
&self,
commandBuffer: CommandBuffer,
firstScissor: u32,
scissorCount: u32,
pScissors: *const Rect2D
)
unsafe fn CmdSetLineWidth(&self, commandBuffer: CommandBuffer, lineWidth: f32)
unsafe fn CmdSetDepthBias(
&self,
commandBuffer: CommandBuffer,
depthBiasConstantFactor: f32,
depthBiasClamp: f32,
depthBiasSlopeFactor: f32
)
&self,
commandBuffer: CommandBuffer,
depthBiasConstantFactor: f32,
depthBiasClamp: f32,
depthBiasSlopeFactor: f32
)
unsafe fn CmdSetBlendConstants(
&self,
commandBuffer: CommandBuffer,
blendConstants: [f32; 4]
)
&self,
commandBuffer: CommandBuffer,
blendConstants: [f32; 4]
)
unsafe fn CmdSetDepthBounds(
&self,
commandBuffer: CommandBuffer,
minDepthBounds: f32,
maxDepthBounds: f32
)
&self,
commandBuffer: CommandBuffer,
minDepthBounds: f32,
maxDepthBounds: f32
)
unsafe fn CmdSetStencilCompareMask(
&self,
commandBuffer: CommandBuffer,
faceMask: StencilFaceFlags,
compareMask: u32
)
&self,
commandBuffer: CommandBuffer,
faceMask: StencilFaceFlags,
compareMask: u32
)
unsafe fn CmdSetStencilWriteMask(
&self,
commandBuffer: CommandBuffer,
faceMask: StencilFaceFlags,
writeMask: u32
)
&self,
commandBuffer: CommandBuffer,
faceMask: StencilFaceFlags,
writeMask: u32
)
unsafe fn CmdSetStencilReference(
&self,
commandBuffer: CommandBuffer,
faceMask: StencilFaceFlags,
reference: u32
)
&self,
commandBuffer: CommandBuffer,
faceMask: StencilFaceFlags,
reference: u32
)
unsafe fn CmdBindDescriptorSets(
&self,
commandBuffer: CommandBuffer,
pipelineBindPoint: PipelineBindPoint,
layout: PipelineLayout,
firstSet: u32,
descriptorSetCount: u32,
pDescriptorSets: *const DescriptorSet,
dynamicOffsetCount: u32,
pDynamicOffsets: *const u32
)
&self,
commandBuffer: CommandBuffer,
pipelineBindPoint: PipelineBindPoint,
layout: PipelineLayout,
firstSet: u32,
descriptorSetCount: u32,
pDescriptorSets: *const DescriptorSet,
dynamicOffsetCount: u32,
pDynamicOffsets: *const u32
)
unsafe fn CmdBindIndexBuffer(
&self,
commandBuffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
indexType: IndexType
)
&self,
commandBuffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
indexType: IndexType
)
unsafe fn CmdBindVertexBuffers(
&self,
commandBuffer: CommandBuffer,
firstBinding: u32,
bindingCount: u32,
pBuffers: *const Buffer,
pOffsets: *const DeviceSize
)
&self,
commandBuffer: CommandBuffer,
firstBinding: u32,
bindingCount: u32,
pBuffers: *const Buffer,
pOffsets: *const DeviceSize
)
unsafe fn CmdDraw(
&self,
commandBuffer: CommandBuffer,
vertexCount: u32,
instanceCount: u32,
firstVertex: u32,
firstInstance: u32
)
&self,
commandBuffer: CommandBuffer,
vertexCount: u32,
instanceCount: u32,
firstVertex: u32,
firstInstance: u32
)
unsafe fn CmdDrawIndexed(
&self,
commandBuffer: CommandBuffer,
indexCount: u32,
instanceCount: u32,
firstIndex: u32,
vertexOffset: i32,
firstInstance: u32
)
&self,
commandBuffer: CommandBuffer,
indexCount: u32,
instanceCount: u32,
firstIndex: u32,
vertexOffset: i32,
firstInstance: u32
)
unsafe fn CmdDrawIndirect(
&self,
commandBuffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
drawCount: u32,
stride: u32
)
&self,
commandBuffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
drawCount: u32,
stride: u32
)
unsafe fn CmdDrawIndexedIndirect(
&self,
commandBuffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
drawCount: u32,
stride: u32
)
&self,
commandBuffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
drawCount: u32,
stride: u32
)
unsafe fn CmdDispatch(
&self,
commandBuffer: CommandBuffer,
x: u32,
y: u32,
z: u32
)
&self,
commandBuffer: CommandBuffer,
x: u32,
y: u32,
z: u32
)
unsafe fn CmdDispatchIndirect(
&self,
commandBuffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize
)
&self,
commandBuffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize
)
unsafe fn CmdCopyBuffer(
&self,
commandBuffer: CommandBuffer,
srcBuffer: Buffer,
dstBuffer: Buffer,
regionCount: u32,
pRegions: *const BufferCopy
)
&self,
commandBuffer: CommandBuffer,
srcBuffer: Buffer,
dstBuffer: Buffer,
regionCount: u32,
pRegions: *const BufferCopy
)
unsafe fn CmdCopyImage(
&self,
commandBuffer: CommandBuffer,
srcImage: Image,
srcImageLayout: ImageLayout,
dstImage: Image,
dstImageLayout: ImageLayout,
regionCount: u32,
pRegions: *const ImageCopy
)
&self,
commandBuffer: CommandBuffer,
srcImage: Image,
srcImageLayout: ImageLayout,
dstImage: Image,
dstImageLayout: ImageLayout,
regionCount: u32,
pRegions: *const ImageCopy
)
unsafe fn CmdBlitImage(
&self,
commandBuffer: CommandBuffer,
srcImage: Image,
srcImageLayout: ImageLayout,
dstImage: Image,
dstImageLayout: ImageLayout,
regionCount: u32,
pRegions: *const ImageBlit,
filter: Filter
)
&self,
commandBuffer: CommandBuffer,
srcImage: Image,
srcImageLayout: ImageLayout,
dstImage: Image,
dstImageLayout: ImageLayout,
regionCount: u32,
pRegions: *const ImageBlit,
filter: Filter
)
unsafe fn CmdCopyBufferToImage(
&self,
commandBuffer: CommandBuffer,
srcBuffer: Buffer,
dstImage: Image,
dstImageLayout: ImageLayout,
regionCount: u32,
pRegions: *const BufferImageCopy
)
&self,
commandBuffer: CommandBuffer,
srcBuffer: Buffer,
dstImage: Image,
dstImageLayout: ImageLayout,
regionCount: u32,
pRegions: *const BufferImageCopy
)
unsafe fn CmdCopyImageToBuffer(
&self,
commandBuffer: CommandBuffer,
srcImage: Image,
srcImageLayout: ImageLayout,
dstBuffer: Buffer,
regionCount: u32,
pRegions: *const BufferImageCopy
)
&self,
commandBuffer: CommandBuffer,
srcImage: Image,
srcImageLayout: ImageLayout,
dstBuffer: Buffer,
regionCount: u32,
pRegions: *const BufferImageCopy
)
unsafe fn CmdUpdateBuffer(
&self,
commandBuffer: CommandBuffer,
dstBuffer: Buffer,
dstOffset: DeviceSize,
dataSize: DeviceSize,
pData: *const u32
)
&self,
commandBuffer: CommandBuffer,
dstBuffer: Buffer,
dstOffset: DeviceSize,
dataSize: DeviceSize,
pData: *const u32
)
unsafe fn CmdFillBuffer(
&self,
commandBuffer: CommandBuffer,
dstBuffer: Buffer,
dstOffset: DeviceSize,
size: DeviceSize,
data: u32
)
&self,
commandBuffer: CommandBuffer,
dstBuffer: Buffer,
dstOffset: DeviceSize,
size: DeviceSize,
data: u32
)
unsafe fn CmdClearColorImage(
&self,
commandBuffer: CommandBuffer,
image: Image,
imageLayout: ImageLayout,
pColor: *const ClearColorValue,
rangeCount: u32,
pRanges: *const ImageSubresourceRange
)
&self,
commandBuffer: CommandBuffer,
image: Image,
imageLayout: ImageLayout,
pColor: *const ClearColorValue,
rangeCount: u32,
pRanges: *const ImageSubresourceRange
)
unsafe fn CmdClearDepthStencilImage(
&self,
commandBuffer: CommandBuffer,
image: Image,
imageLayout: ImageLayout,
pDepthStencil: *const ClearDepthStencilValue,
rangeCount: u32,
pRanges: *const ImageSubresourceRange
)
&self,
commandBuffer: CommandBuffer,
image: Image,
imageLayout: ImageLayout,
pDepthStencil: *const ClearDepthStencilValue,
rangeCount: u32,
pRanges: *const ImageSubresourceRange
)
unsafe fn CmdClearAttachments(
&self,
commandBuffer: CommandBuffer,
attachmentCount: u32,
pAttachments: *const ClearAttachment,
rectCount: u32,
pRects: *const ClearRect
)
&self,
commandBuffer: CommandBuffer,
attachmentCount: u32,
pAttachments: *const ClearAttachment,
rectCount: u32,
pRects: *const ClearRect
)
unsafe fn CmdResolveImage(
&self,
commandBuffer: CommandBuffer,
srcImage: Image,
srcImageLayout: ImageLayout,
dstImage: Image,
dstImageLayout: ImageLayout,
regionCount: u32,
pRegions: *const ImageResolve
)
&self,
commandBuffer: CommandBuffer,
srcImage: Image,
srcImageLayout: ImageLayout,
dstImage: Image,
dstImageLayout: ImageLayout,
regionCount: u32,
pRegions: *const ImageResolve
)
unsafe fn CmdSetEvent(
&self,
commandBuffer: CommandBuffer,
event: Event,
stageMask: PipelineStageFlags
)
&self,
commandBuffer: CommandBuffer,
event: Event,
stageMask: PipelineStageFlags
)
unsafe fn CmdResetEvent(
&self,
commandBuffer: CommandBuffer,
event: Event,
stageMask: PipelineStageFlags
)
&self,
commandBuffer: CommandBuffer,
event: Event,
stageMask: PipelineStageFlags
)
unsafe fn CmdWaitEvents(
&self,
commandBuffer: CommandBuffer,
eventCount: u32,
pEvents: *const Event,
srcStageMask: PipelineStageFlags,
dstStageMask: PipelineStageFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const MemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const BufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBarriers: *const ImageMemoryBarrier
)
&self,
commandBuffer: CommandBuffer,
eventCount: u32,
pEvents: *const Event,
srcStageMask: PipelineStageFlags,
dstStageMask: PipelineStageFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const MemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const BufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBarriers: *const ImageMemoryBarrier
)
unsafe fn CmdPipelineBarrier(
&self,
commandBuffer: CommandBuffer,
srcStageMask: PipelineStageFlags,
dstStageMask: PipelineStageFlags,
dependencyFlags: DependencyFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const MemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const BufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBarriers: *const ImageMemoryBarrier
)
&self,
commandBuffer: CommandBuffer,
srcStageMask: PipelineStageFlags,
dstStageMask: PipelineStageFlags,
dependencyFlags: DependencyFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const MemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const BufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBarriers: *const ImageMemoryBarrier
)
unsafe fn CmdBeginQuery(
&self,
commandBuffer: CommandBuffer,
queryPool: QueryPool,
query: u32,
flags: QueryControlFlags
)
&self,
commandBuffer: CommandBuffer,
queryPool: QueryPool,
query: u32,
flags: QueryControlFlags
)
unsafe fn CmdEndQuery(
&self,
commandBuffer: CommandBuffer,
queryPool: QueryPool,
query: u32
)
&self,
commandBuffer: CommandBuffer,
queryPool: QueryPool,
query: u32
)
unsafe fn CmdResetQueryPool(
&self,
commandBuffer: CommandBuffer,
queryPool: QueryPool,
firstQuery: u32,
queryCount: u32
)
&self,
commandBuffer: CommandBuffer,
queryPool: QueryPool,
firstQuery: u32,
queryCount: u32
)
unsafe fn CmdWriteTimestamp(
&self,
commandBuffer: CommandBuffer,
pipelineStage: PipelineStageFlagBits,
queryPool: QueryPool,
query: u32
)
&self,
commandBuffer: CommandBuffer,
pipelineStage: PipelineStageFlagBits,
queryPool: QueryPool,
query: u32
)
unsafe fn CmdCopyQueryPoolResults(
&self,
commandBuffer: CommandBuffer,
queryPool: QueryPool,
firstQuery: u32,
queryCount: u32,
dstBuffer: Buffer,
dstOffset: DeviceSize,
stride: DeviceSize,
flags: QueryResultFlags
)
&self,
commandBuffer: CommandBuffer,
queryPool: QueryPool,
firstQuery: u32,
queryCount: u32,
dstBuffer: Buffer,
dstOffset: DeviceSize,
stride: DeviceSize,
flags: QueryResultFlags
)
unsafe fn CmdPushConstants(
&self,
commandBuffer: CommandBuffer,
layout: PipelineLayout,
stageFlags: ShaderStageFlags,
offset: u32,
size: u32,
pValues: *const c_void
)
&self,
commandBuffer: CommandBuffer,
layout: PipelineLayout,
stageFlags: ShaderStageFlags,
offset: u32,
size: u32,
pValues: *const c_void
)
unsafe fn CmdBeginRenderPass(
&self,
commandBuffer: CommandBuffer,
pRenderPassBegin: *const RenderPassBeginInfo,
contents: SubpassContents
)
&self,
commandBuffer: CommandBuffer,
pRenderPassBegin: *const RenderPassBeginInfo,
contents: SubpassContents
)
unsafe fn CmdNextSubpass(
&self,
commandBuffer: CommandBuffer,
contents: SubpassContents
)
&self,
commandBuffer: CommandBuffer,
contents: SubpassContents
)
unsafe fn CmdEndRenderPass(&self, commandBuffer: CommandBuffer)
unsafe fn CmdExecuteCommands(
&self,
commandBuffer: CommandBuffer,
commandBufferCount: u32,
pCommandBuffers: *const CommandBuffer
)
&self,
commandBuffer: CommandBuffer,
commandBufferCount: u32,
pCommandBuffers: *const CommandBuffer
)
unsafe fn CreateSwapchainKHR(
&self,
device: Device,
pCreateInfo: *const SwapchainCreateInfoKHR,
pAllocator: *const AllocationCallbacks,
pSwapchain: *mut SwapchainKHR
) -> Result
&self,
device: Device,
pCreateInfo: *const SwapchainCreateInfoKHR,
pAllocator: *const AllocationCallbacks,
pSwapchain: *mut SwapchainKHR
) -> Result
unsafe fn DestroySwapchainKHR(
&self,
device: Device,
swapchain: SwapchainKHR,
pAllocator: *const AllocationCallbacks
)
&self,
device: Device,
swapchain: SwapchainKHR,
pAllocator: *const AllocationCallbacks
)
unsafe fn GetSwapchainImagesKHR(
&self,
device: Device,
swapchain: SwapchainKHR,
pSwapchainImageCount: *mut u32,
pSwapchainImages: *mut Image
) -> Result
&self,
device: Device,
swapchain: SwapchainKHR,
pSwapchainImageCount: *mut u32,
pSwapchainImages: *mut Image
) -> Result
unsafe fn AcquireNextImageKHR(
&self,
device: Device,
swapchain: SwapchainKHR,
timeout: u64,
semaphore: Semaphore,
fence: Fence,
pImageIndex: *mut u32
) -> Result
&self,
device: Device,
swapchain: SwapchainKHR,
timeout: u64,
semaphore: Semaphore,
fence: Fence,
pImageIndex: *mut u32
) -> Result
unsafe fn QueuePresentKHR(
&self,
queue: Queue,
pPresentInfo: *const PresentInfoKHR
) -> Result
&self,
queue: Queue,
pPresentInfo: *const PresentInfoKHR
) -> Result
Trait Implementations
impl Debug for DevicePointers
[src]
fn fmt(&self, fmt: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.