pub struct AllocationDescriptor<LT: Lifetime> {
    pub location: MemoryLocation,
    pub requirements: MemoryRequirements,
    pub lifetime: LT,
    pub is_dedicated: bool,
    pub is_optimal: bool,
}
Expand description

The descriptor for an allocation on the allocator.

Fields

location: MemoryLocation

Location where the memory allocation should be stored.

requirements: MemoryRequirements

Vulkan memory requirements for an allocation.

lifetime: LT

The lifetime of an allocation. Used to pool together resources of the same lifetime.

is_dedicated: bool

If the allocation should be dedicated.

is_optimal: bool

True if the allocation is for a optimal image (regular textures). Buffers and linear images need to set this false.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

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Mutably borrows from an owned value. Read more

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Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.