Struct vertigo::Dependencies

source ·
pub struct Dependencies { /* private fields */ }
Expand description

A graph of values and clients that can automatically compute what to refresh after one value change.

A Driver object wrapps dependency graph, so you do not need to use this under normal circumstances.

  • Dependency graph holds values, computed values (computeds) and clients (render functions).
  • Upon changing some value all dependent computeds get computed, and all dependent clients get rendered.
  • Render function (a component) takes a computed state provided by the graph and returns a rendered element (DomElement).
  • Upon change in VDOM the real DOM is also updated.
  • Components can provide the DOM with functions that get fired on events like on_click, which may modify the state, thus triggering necessary computing once again.

Implementations

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.