Struct veloren_serverbrowser_api::v1::GameServerList
source · [−]pub struct GameServerList {
pub servers: Vec<GameServer>,
}
Fields
servers: Vec<GameServer>
List of all servers registered to this serverbrowser
Trait Implementations
sourceimpl Clone for GameServerList
impl Clone for GameServerList
sourcefn clone(&self) -> GameServerList
fn clone(&self) -> GameServerList
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for GameServerList
impl Debug for GameServerList
sourceimpl<'de> Deserialize<'de> for GameServerList
impl<'de> Deserialize<'de> for GameServerList
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<GameServerList> for GameServerList
impl PartialEq<GameServerList> for GameServerList
sourcefn eq(&self, other: &GameServerList) -> bool
fn eq(&self, other: &GameServerList) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourceimpl Serialize for GameServerList
impl Serialize for GameServerList
impl Eq for GameServerList
impl StructuralEq for GameServerList
impl StructuralPartialEq for GameServerList
Auto Trait Implementations
impl RefUnwindSafe for GameServerList
impl Send for GameServerList
impl Sync for GameServerList
impl Unpin for GameServerList
impl UnwindSafe for GameServerList
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more