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//! Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience. //! //! See [the wiki](https://github.com/yoanlcq/vek/wiki) for an overview, FAQ, guides, and other info. //! //! This crate is still in its alpha days! //! The public API is quite close to being stable, but it hasn't been battle-tested enough. //! Also, some parts, such as `geom` and `bezier`, definitely miss some functionalities. //! Issues and bug reports are very welcome! //! //! # Cargo features //! //! - `serde` makes vectors and matrices derive `Serialize` and `Deserialize`. //! - `image` makes color vectors implement the `Pixel` trait from the `image` crate. //! - `vec8`, `vec16`, `vec32`, `vec64`, `rgba`, `rgb`, `extent3`, `uvw`, `uv`, `mat2`, `mat3`, `quaternion` //! Enable these types. Restricting your selection drastically decreases compile times. //! Other types are always enabled for the sake of doc-tests. //! Enabling `quaternion` also unlocks the experimental `Transform` type. //! - `geom` enables the experimental geom module, which provides simple geometric primitives. //! In the future, it will be more feature-complete and provide optimized mass-processing //! routines. //! - `bezier` unlocks Bézier curve types. //! - `repr_simd` enables Nightly Rust's `repr_simd` and `simd_ffi` features, and unlock //! SIMD versions of all appropriate types (though `repr_simd` modules). //! On Stable, this feature has no effect. //! - `x86intrin` enables x86 intrinsics through the `x86intrin` crate. `vek` doesn't directly //! depend on it because it won't compile on Stable and there's no way (as of this writing) //! to selectively depend on a crate based on the `rustc` version, not even via build scripts. //! //! # `#![no_std]` //! This crate is `#![no_std]`. #![cfg_attr(not(test), no_std)] #![doc( test(attr(deny(warnings))), html_root_url = "https://docs.rs/vek/0.8.3", //html_logo_url = "https://yoanlcq.github.io/vek/logo.png", //html_favicon_url = "https://yoanlcq.github.io/vek/favicon.ico", )] //#![warn(missing_docs)] //#![deny(warnings)] //#![allow(unknown_lints)] //#![deny(incoherent_fundamental_impls)] #![cfg_attr(all(nightly, feature="clippy"), feature(plugin))] #![cfg_attr(all(nightly, feature="clippy"), plugin(clippy))] #![cfg_attr(all(nightly, feature="repr_simd" ), feature(cfg_target_feature))] #![cfg_attr(all(nightly, feature="repr_simd" ), feature(repr_simd, simd_ffi))] //#![cfg_attr(feature="repr_simd", allow(improper_ctypes)] //#![cfg_attr(feature="repr_simd", feature(link_llvm_intrinsics)] #![cfg_attr(all(nightly,test), feature(test))] #[cfg(not(test))] extern crate core as std; #[cfg(all(nightly,test))] extern crate test; #[cfg(feature="serde")] #[macro_use] extern crate serde; #[cfg(feature="x86intrin")] extern crate x86intrin; extern crate num_traits; extern crate num_integer; // NOTE: Allow unused imports here, because usage depends on which features are enabled. #[allow(unused_imports)] #[macro_use] extern crate approx; #[allow(unused_imports)] #[macro_use] extern crate static_assertions; pub mod mat; pub use mat::*; pub mod vec; pub use vec::*; pub mod ops; pub use ops::*; pub mod frustum; pub use frustum::*; pub mod rect; pub use rect::*; pub mod tween; pub use tween::*; #[cfg(feature="quaternion")] pub mod transform; #[cfg(feature="quaternion")] pub use transform::*; #[cfg(feature="quaternion")] pub mod quaternion; #[cfg(feature="quaternion")] pub use quaternion::*; #[cfg(feature="bezier")] pub mod bezier; #[cfg(feature="bezier")] pub use bezier::*; #[cfg(feature="geom")] pub mod geom; #[cfg(feature="geom")] pub use geom::*;