vek 0.8.3

Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.
Documentation
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[package]
name = "vek"
version = "0.8.3"
authors = ["Yoan Lecoq <yoanlecoq.io@gmail.com>"]
build = "build.rs"
exclude = ["ci/*", "appveyor.yml", ".travis.yml"]
description = "Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience."
documentation = "https://docs.rs/vek"
readme = "README.md"
keywords = ["vector", "matrix", "simd", "quaternion", "bezier"]
categories = ["algorithms", "data-structures", "no-std", "science"]
license = "MIT/Apache-2.0"
repository = "https://github.com/yoanlcq/vek"
[dependencies.approx]
version = "0.1.1"

[dependencies.image]
version = "0.17"
optional = true
default-features = false

[dependencies.num-integer]
version = "0.1.35"

[dependencies.num-traits]
version = "0.1.40"

[dependencies.serde]
version = "1.0.24"
features = ["derive"]
optional = true

[dependencies.static_assertions]
version = "0.2.5"
[build-dependencies.rustc_version]
version = "0.2.1"

[features]
bezier = ["mat3"]
default = ["repr_simd", "geom", "bezier", "quaternion", "rgba", "rgb", "mat2", "mat3"]
extent3 = []
geom = ["extent3"]
mat2 = []
mat3 = []
quaternion = []
repr_simd = []
rgb = []
rgba = []
uv = []
uvw = []
vec16 = []
vec32 = []
vec64 = []
vec8 = []
[target."cfg(any(target_arch=\"x86\", target_arch=\"x86_64\"))".dependencies.x86intrin]
version = "0.4"
optional = true
[badges.appveyor]
repository = "yoanlcq/vek"

[badges.maintenance]
status = "experimental"

[badges.travis-ci]
repository = "yoanlcq/vek"