pub struct Sphere<P, E> {
    pub center: Vec3<P>,
    pub radius: E,
}
Expand description

Sphere (3D), represented by center and radius.

Fields

center: Vec3<P>radius: E

Implementations

Gets this sphere’s surface area.

Gets this sphere’s volume.

Creates a new Sphere from center and radius.

Creates a new Sphere from center and a radius equal to one.

Creates a new Sphere from center and a radius equal to zero.

Gets the value of twice the radius.

Gets the bounding rectangle for this shape.

Gets this shape’s bounds.

Does this shape contain the given point ?

Does this shape collide with another ?

Gets a vector that tells how much this shape penetrates another.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Deserialize this value from the given Serde deserializer. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.