pub struct SingleSelectionConfig {
    pub bind: Option<SingleBind>,
    pub clear: Option<ClearUnion>,
    pub empty: Option<Empty>,
    pub encodings: Option<Vec<SingleDefUnitChannel>>,
    pub fields: Option<Vec<String>>,
    pub init: Option<HashMap<String, Option<SelectionInit>>>,
    pub nearest: Option<bool>,
    pub on: Option<OnUnion>,
    pub resolve: Option<SelectionResolution>,
}
Expand description

The default definition for a single selection. All properties and transformations for a single selection definition (except type) may be specified here.

For instance, setting single to {"on": "dblclick"} populates single selections on double-click by default.

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§bind: Option<SingleBind>

When set, a selection is populated by input elements (also known as dynamic query widgets) or by interacting with the corresponding legend. Direct manipulation interaction is disabled by default; to re-enable it, set the selection’s on property.

Legend bindings are restricted to selections that only specify a single field or encoding.

Query widget binding takes the form of Vega’s input element binding definition or can be a mapping between projected field/encodings and binding definitions.

See also: bind documentation.

§clear: Option<ClearUnion>

Clears the selection, emptying it of all values. Can be a Event Stream or false to disable.

Default value: dblclick.

See also: clear documentation.

§empty: Option<Empty>

By default, all data values are considered to lie within an empty selection. When set to none, empty selections contain no data values.

§encodings: Option<Vec<SingleDefUnitChannel>>

An array of encoding channels. The corresponding data field values must match for a data tuple to fall within the selection.

See also: encodings documentation.

§fields: Option<Vec<String>>

An array of field names whose values must match for a data tuple to fall within the selection.

See also: fields documentation.

§init: Option<HashMap<String, Option<SelectionInit>>>

Initialize the selection with a mapping between projected channels or field names and initial values.

See also: init documentation.

§nearest: Option<bool>

When true, an invisible voronoi diagram is computed to accelerate discrete selection. The data value nearest the mouse cursor is added to the selection.

See also: nearest documentation.

§on: Option<OnUnion>

A Vega event stream (object or selector) that triggers the selection. For interval selections, the event stream must specify a start and end.

§resolve: Option<SelectionResolution>

With layered and multi-view displays, a strategy that determines how selections’ data queries are resolved when applied in a filter transform, conditional encoding rule, or scale domain.

See also: resolve documentation.

Trait Implementations§

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impl Clone for SingleSelectionConfig

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fn clone(&self) -> SingleSelectionConfig

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SingleSelectionConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SingleSelectionConfig

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fn default() -> SingleSelectionConfig

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for SingleSelectionConfig

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for SingleSelectionConfig

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,