Struct vega_lite_4::SingleSelectionConfig
source · pub struct SingleSelectionConfig {
pub bind: Option<SingleBind>,
pub clear: Option<ClearUnion>,
pub empty: Option<Empty>,
pub encodings: Option<Vec<SingleDefUnitChannel>>,
pub fields: Option<Vec<String>>,
pub init: Option<HashMap<String, Option<SelectionInit>>>,
pub nearest: Option<bool>,
pub on: Option<OnUnion>,
pub resolve: Option<SelectionResolution>,
}
Expand description
The default definition for a
single
selection. All
properties and transformations for a single selection definition (except type
) may be
specified here.
For instance, setting single
to {"on": "dblclick"}
populates single selections on
double-click by default.
Fields§
§bind: Option<SingleBind>
When set, a selection is populated by input elements (also known as dynamic query
widgets) or by interacting with the corresponding legend. Direct manipulation interaction
is disabled by default; to re-enable it, set the selection’s
on
property.
Legend bindings are restricted to selections that only specify a single field or encoding.
Query widget binding takes the form of Vega’s input element binding definition or can be a mapping between projected field/encodings and binding definitions.
See also: bind
documentation.
clear: Option<ClearUnion>
Clears the selection, emptying it of all values. Can be a Event
Stream or false
to disable.
Default value: dblclick
.
See also: clear
documentation.
empty: Option<Empty>
By default, all
data values are considered to lie within an empty selection. When set
to none
, empty selections contain no data values.
encodings: Option<Vec<SingleDefUnitChannel>>
An array of encoding channels. The corresponding data field values must match for a data tuple to fall within the selection.
See also: encodings
documentation.
fields: Option<Vec<String>>
An array of field names whose values must match for a data tuple to fall within the selection.
See also: fields
documentation.
init: Option<HashMap<String, Option<SelectionInit>>>
Initialize the selection with a mapping between projected channels or field names and initial values.
See also: init
documentation.
nearest: Option<bool>
When true, an invisible voronoi diagram is computed to accelerate discrete selection. The data value nearest the mouse cursor is added to the selection.
See also: nearest
documentation.
on: Option<OnUnion>
A Vega event stream (object or selector) that triggers the selection. For interval selections, the event stream must specify a start and end.
resolve: Option<SelectionResolution>
With layered and multi-view displays, a strategy that determines how selections’ data queries are resolved when applied in a filter transform, conditional encoding rule, or scale domain.
See also: resolve
documentation.
Trait Implementations§
source§impl Clone for SingleSelectionConfig
impl Clone for SingleSelectionConfig
source§fn clone(&self) -> SingleSelectionConfig
fn clone(&self) -> SingleSelectionConfig
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more