Enum vega_lite_4::TextCondition
source · pub enum TextCondition {
Conditional(Conditional),
ConditionalValueDefTextExprRefArray(Vec<ConditionalValueDefTextExprRef>),
}
Variants§
Conditional(Conditional)
ConditionalValueDefTextExprRefArray(Vec<ConditionalValueDefTextExprRef>)
Trait Implementations§
source§impl Clone for TextCondition
impl Clone for TextCondition
source§fn clone(&self) -> TextCondition
fn clone(&self) -> TextCondition
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for TextCondition
impl Debug for TextCondition
source§impl<'de> Deserialize<'de> for TextCondition
impl<'de> Deserialize<'de> for TextCondition
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl From<Conditional> for TextCondition
impl From<Conditional> for TextCondition
source§fn from(original: Conditional) -> TextCondition
fn from(original: Conditional) -> TextCondition
Converts to this type from the input type.
source§impl From<Vec<ConditionalValueDefTextExprRef, Global>> for TextCondition
impl From<Vec<ConditionalValueDefTextExprRef, Global>> for TextCondition
source§fn from(original: Vec<ConditionalValueDefTextExprRef>) -> TextCondition
fn from(original: Vec<ConditionalValueDefTextExprRef>) -> TextCondition
Converts to this type from the input type.
Auto Trait Implementations§
impl RefUnwindSafe for TextCondition
impl Send for TextCondition
impl Sync for TextCondition
impl Unpin for TextCondition
impl UnwindSafe for TextCondition
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more