[−][src]Struct vega_lite_4::Legend
Properties of a legend or boolean flag for determining whether to show it.
Fields
aria: Option<Aria>
clip_height: Option<CornerRadiusUnion>
column_padding: Option<CornerRadiusUnion>
columns: Option<CornerRadiusUnion>
corner_radius: Option<CornerRadiusUnion>
description: Option<Color>
direction: Option<Orientation>
The direction of the legend, one of "vertical"
or "horizontal"
.
Default value: - For top-/bottom-orient
ed legends, "horizontal"
- For
left-/right-orient
ed legends, "vertical"
- For top/bottom-left/right-orient
ed
legends, "horizontal"
for gradient legends and "vertical"
for symbol legends.
fill_color: Option<Color>
format: Option<Format>
When used with the default "number"
and "time"
format type, the text formatting
pattern for labels of guides (axes, legends, headers) and text marks.
- If the format type is
"number"
(e.g., for quantitative fields), this is D3's number format pattern. - If the format type is"time"
(e.g., for temporal fields), this is D3's time format pattern.
See the format documentation for more examples.
When used with a custom
formatType
, this
value will be passed as format
alongside datum.value
to the registered function.
Default value: Derived from numberFormat config for number format and from timeFormat config for time format.
format_type: Option<String>
The format type for labels. One of "number"
, "time"
, or a registered custom format
type.
Default value: - "time"
for temporal fields and ordinal and nominal fields with
timeUnit
. - "number"
for quantitative fields as well as ordinal and nominal fields
without timeUnit
.
gradient_length: Option<FontSize>
gradient_opacity: Option<CornerRadiusUnion>
gradient_stroke_color: Option<Color>
gradient_stroke_width: Option<FontSize>
gradient_thickness: Option<FontSize>
grid_align: Option<GridAlign>
label_align: Option<TitleAlignUnion>
label_baseline: Option<TextBaseline>
label_color: Option<Color>
label_expr: Option<String>
Vega expression for customizing labels.
Note: The label text and value can be assessed via the label
and value
properties
of the legend's backing datum
object.
label_font: Option<Color>
label_font_size: Option<FontSize>
label_font_style: Option<Color>
label_font_weight: Option<FontWeightUnion>
label_limit: Option<CornerRadiusUnion>
label_offset: Option<CornerRadiusUnion>
label_opacity: Option<CornerRadiusUnion>
label_overlap: Option<LabelOverlapUnion>
label_padding: Option<CornerRadiusUnion>
label_separation: Option<CornerRadiusUnion>
legend_x: Option<CornerRadiusUnion>
legend_y: Option<CornerRadiusUnion>
offset: Option<CornerRadiusUnion>
orient: Option<LegendOrient>
The orientation of the legend, which determines how the legend is positioned within the
scene. One of "left"
, "right"
, "top"
, "bottom"
, "top-left"
, "top-right"
,
"bottom-left"
, "bottom-right"
, "none"
.
Default value: "right"
padding: Option<CornerRadiusUnion>
row_padding: Option<CornerRadiusUnion>
stroke_color: Option<Color>
symbol_dash: Option<StrokeDashUnion>
symbol_dash_offset: Option<CornerRadiusUnion>
symbol_fill_color: Option<Color>
symbol_limit: Option<CornerRadiusUnion>
symbol_offset: Option<CornerRadiusUnion>
symbol_opacity: Option<CornerRadiusUnion>
symbol_size: Option<FontSize>
symbol_stroke_color: Option<Color>
symbol_stroke_width: Option<FontSize>
symbol_type: Option<Color>
tick_count: Option<TickCount>
tick_min_step: Option<CornerRadiusUnion>
The minimum desired step between legend ticks, in terms of scale domain values. For
example, a value of 1
indicates that ticks should not be less than 1 unit apart. If
tickMinStep
is specified, the tickCount
value will be adjusted, if necessary, to
enforce the minimum step value.
Default value: undefined
title: RemovableValue<LegendText>
A title for the field. If null
, the title will be removed.
Default value: derived from the field's name and transformation function
(aggregate
, bin
and timeUnit
). If the field has an aggregate function, the function
is displayed as part of the title (e.g., "Sum of Profit"
). If the field is binned or
has a time unit applied, the applied function is shown in parentheses (e.g., "Profit (binned)"
, "Transaction Date (year-month)"
). Otherwise, the title is simply the field
name.
Notes:
-
You can customize the default field title format by providing the
fieldTitle
property in the config orfieldTitle
function via thecompile
function's options. -
If both field definition's
title
and axis, header, or legendtitle
are defined, axis/header/legend title will be used.
title_align: Option<TitleAlignUnion>
title_anchor: Option<TitleAnchorUnion>
title_baseline: Option<TextBaseline>
title_color: Option<Color>
title_font: Option<Color>
title_font_size: Option<CornerRadiusUnion>
title_font_style: Option<Color>
title_font_weight: Option<FontWeightUnion>
title_limit: Option<FontSize>
title_line_height: Option<CornerRadiusUnion>
title_opacity: Option<CornerRadiusUnion>
title_orient: Option<TitleOrientUnion>
title_padding: Option<CornerRadiusUnion>
legend_type: Option<LegendType>
The type of the legend. Use "symbol"
to create a discrete legend and "gradient"
for a
continuous color gradient.
Default value: "gradient"
for non-binned quantitative fields and temporal fields;
"symbol"
otherwise.
values: Option<Values>
Explicitly set the visible legend values.
zindex: Option<f64>
A non-negative integer indicating the z-index of the legend. If zindex is 0, legend should be drawn behind all chart elements. To put them in front, use zindex = 1.
Trait Implementations
impl Clone for Legend
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impl Debug for Legend
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impl Default for Legend
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impl<'de> Deserialize<'de> for Legend
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pub fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl Serialize for Legend
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Auto Trait Implementations
impl RefUnwindSafe for Legend
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impl Send for Legend
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impl Sync for Legend
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impl Unpin for Legend
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impl UnwindSafe for Legend
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,