[−][src]Struct vega_lite_4::HeaderBuilder
Builder for Header
.
Implementations
impl HeaderBuilder
[src]
pub fn format<VALUE: Into<Format>>(&mut self, value: VALUE) -> &mut Self
[src]
When used with the default "number"
and "time"
format type, the text formatting
pattern for labels of guides (axes, legends, headers) and text marks.
- If the format type is
"number"
(e.g., for quantitative fields), this is D3's number format pattern. - If the format type is"time"
(e.g., for temporal fields), this is D3's time format pattern.
See the format documentation for more examples.
When used with a custom
formatType
, this
value will be passed as format
alongside datum.value
to the registered function.
Default value: Derived from numberFormat config for number format and from timeFormat config for time format.
pub fn format_type<VALUE: Into<String>>(&mut self, value: VALUE) -> &mut Self
[src]
The format type for labels. One of "number"
, "time"
, or a registered custom format
type.
Default value: - "time"
for temporal fields and ordinal and nominal fields with
timeUnit
. - "number"
for quantitative fields as well as ordinal and nominal fields
without timeUnit
.
pub fn label_align<VALUE: Into<TitleAlignUnion>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
Horizontal text alignment of header labels. One of "left"
, "center"
, or "right"
.
pub fn label_anchor<VALUE: Into<TitleAnchorEnum>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
The anchor position for placing the labels. One of "start"
, "middle"
, or "end"
. For
example, with a label orientation of top these anchor positions map to a left-, center-,
or right-aligned label.
pub fn label_angle<VALUE: Into<f64>>(&mut self, value: VALUE) -> &mut Self
[src]
The rotation angle of the header labels.
Default value: 0
for column header, -90
for row header.
pub fn label_baseline<VALUE: Into<TextBaseline>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
The vertical text baseline for the header labels. One of "alphabetic"
(default),
"top"
, "middle"
, "bottom"
, "line-top"
, or "line-bottom"
. The "line-top"
and
"line-bottom"
values operate similarly to "top"
and "bottom"
, but are calculated
relative to the titleLineHeight
rather than titleFontSize
alone.
pub fn label_color<VALUE: Into<Color>>(&mut self, value: VALUE) -> &mut Self
[src]
The color of the header label, can be in hex color code or regular color name.
pub fn label_expr<VALUE: Into<String>>(&mut self, value: VALUE) -> &mut Self
[src]
Vega expression for customizing labels.
Note: The label text and value can be assessed via the label
and value
properties
of the header's backing datum
object.
pub fn label_font<VALUE: Into<Color>>(&mut self, value: VALUE) -> &mut Self
[src]
The font of the header label.
pub fn label_font_size<VALUE: Into<CornerRadiusUnion>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
The font size of the header label, in pixels.
pub fn label_font_style<VALUE: Into<Color>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
The font style of the header label.
pub fn label_font_weight<VALUE: Into<FontWeightUnion>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
The font weight of the header label.
pub fn label_limit<VALUE: Into<CornerRadiusUnion>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
The maximum length of the header label in pixels. The text value will be automatically truncated if the rendered size exceeds the limit.
Default value: 0
, indicating no limit
pub fn label_line_height<VALUE: Into<CornerRadiusUnion>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
Line height in pixels for multi-line header labels or title text with "line-top"
or
"line-bottom"
baseline.
pub fn label_orient<VALUE: Into<Orient>>(&mut self, value: VALUE) -> &mut Self
[src]
The orientation of the header label. One of "top"
, "bottom"
, "left"
or "right"
.
pub fn label_padding<VALUE: Into<CornerRadiusUnion>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
The padding, in pixel, between facet header's label and the plot.
Default value: 10
pub fn labels<VALUE: Into<bool>>(&mut self, value: VALUE) -> &mut Self
[src]
A boolean flag indicating if labels should be included as part of the header.
Default value: true
.
pub fn orient<VALUE: Into<Orient>>(&mut self, value: VALUE) -> &mut Self
[src]
Shortcut for setting both labelOrient and titleOrient.
pub fn title<VALUE: Into<RemovableValue<LegendText>>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
A title for the field. If null
, the title will be removed.
Default value: derived from the field's name and transformation function
(aggregate
, bin
and timeUnit
). If the field has an aggregate function, the function
is displayed as part of the title (e.g., "Sum of Profit"
). If the field is binned or
has a time unit applied, the applied function is shown in parentheses (e.g., "Profit (binned)"
, "Transaction Date (year-month)"
). Otherwise, the title is simply the field
name.
Notes:
-
You can customize the default field title format by providing the
fieldTitle
property in the config orfieldTitle
function via thecompile
function's options. -
If both field definition's
title
and axis, header, or legendtitle
are defined, axis/header/legend title will be used.
pub fn title_align<VALUE: Into<TitleAlignUnion>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
Horizontal text alignment (to the anchor) of header titles.
pub fn title_anchor<VALUE: Into<TitleAnchorEnum>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
The anchor position for placing the title. One of "start"
, "middle"
, or "end"
. For
example, with an orientation of top these anchor positions map to a left-, center-, or
right-aligned title.
pub fn title_angle<VALUE: Into<f64>>(&mut self, value: VALUE) -> &mut Self
[src]
The rotation angle of the header title.
Default value: 0
.
pub fn title_baseline<VALUE: Into<TextBaseline>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
The vertical text baseline for the header title. One of "alphabetic"
(default),
"top"
, "middle"
, "bottom"
, "line-top"
, or "line-bottom"
. The "line-top"
and
"line-bottom"
values operate similarly to "top"
and "bottom"
, but are calculated
relative to the titleLineHeight
rather than titleFontSize
alone.
Default value: "middle"
pub fn title_color<VALUE: Into<Color>>(&mut self, value: VALUE) -> &mut Self
[src]
Color of the header title, can be in hex color code or regular color name.
pub fn title_font<VALUE: Into<Color>>(&mut self, value: VALUE) -> &mut Self
[src]
Font of the header title. (e.g., "Helvetica Neue"
).
pub fn title_font_size<VALUE: Into<CornerRadiusUnion>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
Font size of the header title.
pub fn title_font_style<VALUE: Into<Color>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
The font style of the header title.
pub fn title_font_weight<VALUE: Into<FontWeightUnion>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
Font weight of the header title. This can be either a string (e.g "bold"
, "normal"
)
or a number (100
, 200
, 300
, ..., 900
where "normal"
= 400
and "bold"
=
700
).
pub fn title_limit<VALUE: Into<CornerRadiusUnion>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
The maximum length of the header title in pixels. The text value will be automatically truncated if the rendered size exceeds the limit.
Default value: 0
, indicating no limit
pub fn title_line_height<VALUE: Into<CornerRadiusUnion>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
Line height in pixels for multi-line header title text or title text with "line-top"
or
"line-bottom"
baseline.
pub fn title_orient<VALUE: Into<Orient>>(&mut self, value: VALUE) -> &mut Self
[src]
The orientation of the header title. One of "top"
, "bottom"
, "left"
or "right"
.
pub fn title_padding<VALUE: Into<CornerRadiusUnion>>(
&mut self,
value: VALUE
) -> &mut Self
[src]
&mut self,
value: VALUE
) -> &mut Self
The padding, in pixel, between facet header's title and the label.
Default value: 10
pub fn build(&self) -> Result<Header, String>
[src]
Trait Implementations
impl Clone for HeaderBuilder
[src]
pub fn clone(&self) -> HeaderBuilder
[src]
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Default for HeaderBuilder
[src]
pub fn default() -> HeaderBuilder
[src]
Auto Trait Implementations
impl RefUnwindSafe for HeaderBuilder
[src]
impl Send for HeaderBuilder
[src]
impl Sync for HeaderBuilder
[src]
impl Unpin for HeaderBuilder
[src]
impl UnwindSafe for HeaderBuilder
[src]
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,