Struct vega_lite::LegendConfig
source · pub struct LegendConfig {Show 36 fields
pub corner_radius: Option<f64>,
pub entry_padding: Option<f64>,
pub fill_color: Option<String>,
pub gradient_height: Option<f64>,
pub gradient_label_baseline: Option<String>,
pub gradient_label_limit: Option<f64>,
pub gradient_label_offset: Option<f64>,
pub gradient_stroke_color: Option<String>,
pub gradient_stroke_width: Option<f64>,
pub gradient_width: Option<f64>,
pub label_align: Option<String>,
pub label_baseline: Option<String>,
pub label_color: Option<String>,
pub label_font: Option<String>,
pub label_font_size: Option<f64>,
pub label_limit: Option<f64>,
pub label_offset: Option<f64>,
pub offset: Option<f64>,
pub orient: Option<LegendOrient>,
pub padding: Option<f64>,
pub short_time_labels: Option<bool>,
pub stroke_color: Option<String>,
pub stroke_dash: Option<Vec<f64>>,
pub stroke_width: Option<f64>,
pub symbol_color: Option<String>,
pub symbol_size: Option<f64>,
pub symbol_stroke_width: Option<f64>,
pub symbol_type: Option<String>,
pub title_align: Option<String>,
pub title_baseline: Option<String>,
pub title_color: Option<String>,
pub title_font: Option<String>,
pub title_font_size: Option<f64>,
pub title_font_weight: Option<FontWeight>,
pub title_limit: Option<f64>,
pub title_padding: Option<f64>,
}
Expand description
Legend configuration, which determines default properties for all legends. For a full list of legend configuration options, please see the corresponding section of in the legend documentation.
Fields§
§corner_radius: Option<f64>
Corner radius for the full legend.
entry_padding: Option<f64>
Padding (in pixels) between legend entries in a symbol legend.
fill_color: Option<String>
Background fill color for the full legend.
gradient_height: Option<f64>
The height of the gradient, in pixels.
gradient_label_baseline: Option<String>
Text baseline for color ramp gradient labels.
gradient_label_limit: Option<f64>
The maximum allowed length in pixels of color ramp gradient labels.
gradient_label_offset: Option<f64>
Vertical offset in pixels for color ramp gradient labels.
gradient_stroke_color: Option<String>
The color of the gradient stroke, can be in hex color code or regular color name.
gradient_stroke_width: Option<f64>
The width of the gradient stroke, in pixels.
gradient_width: Option<f64>
The width of the gradient, in pixels.
label_align: Option<String>
The alignment of the legend label, can be left, middle or right.
label_baseline: Option<String>
The position of the baseline of legend label, can be top, middle or bottom.
label_color: Option<String>
The color of the legend label, can be in hex color code or regular color name.
label_font: Option<String>
The font of the legend label.
label_font_size: Option<f64>
The font size of legend label.
Default value: 10
.
label_limit: Option<f64>
Maximum allowed pixel width of axis tick labels.
label_offset: Option<f64>
The offset of the legend label.
offset: Option<f64>
The offset, in pixels, by which to displace the legend from the edge of the enclosing group or data rectangle.
Default value: 0
orient: Option<LegendOrient>
The orientation of the legend, which determines how the legend is positioned within the scene. One of “left”, “right”, “top-left”, “top-right”, “bottom-left”, “bottom-right”, “none”.
Default value: "right"
padding: Option<f64>
The padding, in pixels, between the legend and axis.
short_time_labels: Option<bool>
Whether month names and weekday names should be abbreviated.
Default value: false
stroke_color: Option<String>
Border stroke color for the full legend.
stroke_dash: Option<Vec<f64>>
Border stroke dash pattern for the full legend.
stroke_width: Option<f64>
Border stroke width for the full legend.
symbol_color: Option<String>
The color of the legend symbol,
symbol_size: Option<f64>
The size of the legend symbol, in pixels.
symbol_stroke_width: Option<f64>
The width of the symbol’s stroke.
symbol_type: Option<String>
Default shape type (such as “circle”) for legend symbols.
title_align: Option<String>
Horizontal text alignment for legend titles.
title_baseline: Option<String>
Vertical text baseline for legend titles.
title_color: Option<String>
The color of the legend title, can be in hex color code or regular color name.
title_font: Option<String>
The font of the legend title.
title_font_size: Option<f64>
The font size of the legend title.
title_font_weight: Option<FontWeight>
The font weight of the legend title.
This can be either a string (e.g "bold"
, "normal"
) or a number (100
, 200
, 300
,
…, 900
where "normal"
= 400
and "bold"
= 700
).
title_limit: Option<f64>
Maximum allowed pixel width of axis titles.
title_padding: Option<f64>
The padding, in pixels, between title and legend.