pub struct RenderPassDescriptor<'a, 'b> {
pub label: Label<'a>,
pub color_attachments: &'b [RenderPassColorAttachment<'a>],
pub depth_stencil_attachment: Option<RenderPassDepthStencilAttachment<'a>>,
}
Fields
label: Label<'a>
color_attachments: &'b [RenderPassColorAttachment<'a>]
depth_stencil_attachment: Option<RenderPassDepthStencilAttachment<'a>>
Auto Trait Implementations
impl<'a, 'b> RefUnwindSafe for RenderPassDescriptor<'a, 'b>
impl<'a, 'b> Send for RenderPassDescriptor<'a, 'b>
impl<'a, 'b> Sync for RenderPassDescriptor<'a, 'b>
impl<'a, 'b> Unpin for RenderPassDescriptor<'a, 'b> where
'a: 'b,
impl<'a, 'b> UnwindSafe for RenderPassDescriptor<'a, 'b>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
sourcefn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.