Struct dx::foundation::camera::CameraController
source · [−]pub struct CameraController { /* private fields */ }
Implementations
sourceimpl CameraController
impl CameraController
pub fn new(speed: f32, sensitivity: f32) -> Self
pub fn process_keyboard(
&mut self,
key: VirtualKeyCode,
state: ElementState
) -> bool
pub fn process_mouse(&mut self, mouse_dx: f64, mouse_dy: f64)
pub fn process_scroll(&mut self, delta: &MouseScrollDelta)
pub fn update_camera(&mut self, camera: &mut FirstPersonCamera, dt: Duration)
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for CameraController
impl Send for CameraController
impl Sync for CameraController
impl Unpin for CameraController
impl UnwindSafe for CameraController
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
sourcefn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.