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pub struct BasicPointer {
    pub down: Signal1<PointerEvent>,
    pub move_: Signal1<PointerEvent>,
    pub up: Signal1<PointerEvent>,
    /* private fields */
}

Fields

down: Signal1<PointerEvent>move_: Signal1<PointerEvent>up: Signal1<PointerEvent>

Implementations

Called by the platform to handle a down event.

Called by the platform to handle a move event.

Called by the platform to handle an up event.

Trait Implementations

Emitted when the pointing device is pressed down (when the mouse button is held or a finger is pressed to the screen). Read more

Emitted when the pointing device moves while over the stage.

Emitted when the pointing device is released (when the mouse button is released or the finger is lifted from the screen). Read more

True if the environment has a pointing device.

The last recorded X coordinate of the pointer.

The last recorded Y coordinate of the pointer.

True if the pointer is currently pressed down.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Typed getter

Inspect the context.

Inspect the context.

Inspect the context.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Convert into color

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

Sets value as a parameter of self.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.