Struct dx::foundation::colorspace::HsvColor
source · [−]Expand description
Hsv color representation
Fields
hue: f32
Hue component
saturation: f32
Saturation component
value: f32
Value component
Implementations
Trait Implementations
sourceimpl HasSaturation for HsvColor
impl HasSaturation for HsvColor
sourcefn get_saturation(self) -> f32
fn get_saturation(self) -> f32
Retrieve saturation
sourcefn set_saturation(&mut self, saturation: f32) -> HsvColor
fn set_saturation(&mut self, saturation: f32) -> HsvColor
Set the saturation
impl ColorSpace for HsvColor
impl ColorTransition for HsvColor
impl Copy for HsvColor
impl HasHue for HsvColor
impl NonRgbSpace for HsvColor
impl StructuralPartialEq for HsvColor
Auto Trait Implementations
impl RefUnwindSafe for HsvColor
impl Send for HsvColor
impl Sync for HsvColor
impl Unpin for HsvColor
impl UnwindSafe for HsvColor
Blanket Implementations
sourceimpl<C> AdjustHue for C where
C: Clone + GetHue + SetHue,
impl<C> AdjustHue for C where
C: Clone + GetHue + SetHue,
sourcefn adjust_hue(self, delta: f32) -> C
fn adjust_hue(self, delta: f32) -> C
Adjust hue component of color with delta
sourcefn complement(self) -> Self
fn complement(self) -> Self
Rotate hue component with 180 degrees
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Fr, To> FromColor<Fr> for To where
To: From<Color>,
Fr: Into<Color>,
impl<Fr, To> FromColor<Fr> for To where
To: From<Color>,
Fr: Into<Color>,
sourcefn from_color(from_color: Fr) -> To
fn from_color(from_color: Fr) -> To
Convert from color
sourceimpl<C> GetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
impl<C> GetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
sourcefn get_hsl_saturation(self) -> f32
fn get_hsl_saturation(self) -> f32
Retrieve hsl saturation
sourcefn get_hsv_saturation(self) -> f32
fn get_hsv_saturation(self) -> f32
Set hsv saturation
sourceimpl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
sourcefn into_color(self) -> To
fn into_color(self) -> To
Convert into color
sourceimpl<C> Invert for C where
C: ColorTransition,
impl<C> Invert for C where
C: ColorTransition,
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<C> Saturate for C where
C: Clone + GetRadialSaturation + SetRadialSaturation,
impl<C> Saturate for C where
C: Clone + GetRadialSaturation + SetRadialSaturation,
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.
sourceimpl<C> SetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
impl<C> SetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
sourcefn set_hsl_saturation(&mut self, saturation: f32) -> C
fn set_hsl_saturation(&mut self, saturation: f32) -> C
Retrieve hsl saturation
sourcefn set_hsv_saturation(&mut self, saturation: f32) -> C
fn set_hsv_saturation(&mut self, saturation: f32) -> C
Set hsv saturation
sourceimpl<C> ToHexString for C where
C: Into<RgbColor> + Clone,
impl<C> ToHexString for C where
C: Into<RgbColor> + Clone,
sourcefn to_hex_string(&self) -> String
fn to_hex_string(&self) -> String
Represents a color as a hexadecimal string