Struct components::widgets::GridView
source · [−]pub struct GridView {Show 14 fields
pub key: Key,
pub reverse: bool,
pub primary: bool,
pub shrink_wrap: bool,
pub padding: Box<dyn EdgeInsetsGeometry>,
pub add_automatic_keep_alives: bool,
pub add_repaint_boundaries: bool,
pub add_semantic_indexes: bool,
pub cache_extent: f32,
pub children: Vec<Box<dyn Widget>>,
pub semantic_child_count: i32,
pub drag_start_behavior: DragStartBehavior,
pub clip_behavior: Clip,
pub restoration_id: String,
}
Fields
key: Key
reverse: bool
primary: bool
shrink_wrap: bool
padding: Box<dyn EdgeInsetsGeometry>
add_automatic_keep_alives: bool
add_repaint_boundaries: bool
add_semantic_indexes: bool
cache_extent: f32
children: Vec<Box<dyn Widget>>
semantic_child_count: i32
drag_start_behavior: DragStartBehavior
clip_behavior: Clip
restoration_id: String
Trait Implementations
sourceimpl WidgetProperties for GridView
impl WidgetProperties for GridView
sourcefn mouse_input(&self) -> bool
fn mouse_input(&self) -> bool
Whether or not the control responds to mouse input
sourcefn renderable(&self) -> bool
fn renderable(&self) -> bool
Whether or not the control emits render signals from the canvas render call
sourcefn internal_visible(&self) -> bool
fn internal_visible(&self) -> bool
Internal. Internal parent visibility for creating sub controls.
Auto Trait Implementations
impl !RefUnwindSafe for GridView
impl !Send for GridView
impl !Sync for GridView
impl Unpin for GridView
impl !UnwindSafe for GridView
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.