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pub unsafe fn glTexBufferRange(
    target: u32,
    internalformat: u32,
    buffer: u32,
    offset: isize,
    size: isize
)
Expand description

glTexBufferRange(target, internalformat, buffer, offset, size) target group: TextureTarget internalformat group: SizedInternalFormat buffer class: buffer offset group: BufferOffset size group: BufferSize