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pub unsafe fn glShaderBinary(
    count: i32,
    shaders: *const u32,
    binaryFormat: u32,
    binary: *const c_void,
    length: i32
)
Expand description

glShaderBinary(count, shaders, binaryFormat, binary, length) shaders len: count shaders class: shader binaryFormat group: ShaderBinaryFormat binary len: length