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pub unsafe fn glGetActiveUniformBlockName(
    program: u32,
    uniformBlockIndex: u32,
    bufSize: i32,
    length: *mut i32,
    uniformBlockName: *mut i8
)
Expand description

glGetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName) program class: program length len: 1 uniformBlockName len: bufSize